I would like a
Point to X:( ) Y:( )
block.
Last edited by Cyclone103 (2008-09-02 21:26:03)
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Cyclone103 wrote:
I would like a
Point to X ) Y )
block.
just put a sprite there and have it point towards that sprite. And can you send me your custom blocks?
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How about a touching X() Y() block?
Or save () as cookie block?
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Hey! I was going to make this!
I am making this!
Nice thread though.
Last edited by Bobby500 (2008-09-03 06:15:31)
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I cant believe your thinking of 1.4 already!!!
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1.3 was just released LOL why 1.4 NOW? <LOL
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Bluestribute wrote:
Cyclone103 wrote:
I would like a
Point to X:( ) Y:( )
block.just put a sprite there and have it point towards that sprite. And can you send me your custom blocks?
I can send ya all the custom ones I make. And, i wanted to be able to do the point towards x y block so you can do that without a second sprite.....it would make things really simple.
Last edited by Cyclone103 (2008-09-04 17:10:47)
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archmage wrote:
How about a touching X() Y() block?
Or save () as cookie block?
Both of those are really good ideas.
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how about [blocks]<if> i recieve __
<end> [/blocks]
Last edited by matthewjose (2008-09-06 00:12:35)
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there could be a ¦don't go through colour [ ] block)
\/
but no i receveve. the < > blocks must be true or fluse.you can flick a varible and back qiuckly. <i recived> would work tough.
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By archmage: How about a touching X() Y() block?
Couldent you just make it when [blocks]<(<x position><=>X)>[/blocks]
By Spenfen: i know! how about a <I recieve> block? i know that has been a big idea for a long time, but they didn't put it in 1.3.
You could make a variable instead of a broadcast, not as fast but is alot more effective.
By TheCatAndTheBanana: there could be a ¦don't go through colour [ ] block)
\/
but no i receveve. the < > blocks must be true or fluse.you can flick a varible and back qiuckly. <i recived> would work tough.
Quite a couple of ways around that. you could make an old X and old Y variable and continuasly set them to your current X/Y until it touches a color in which case the X/Y is set to the veriable of X/Y. See my pacman game for more help
Last edited by yambanshee (2008-09-10 12:03:03)
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Bounce off color [ color ]
Bounce off [ sprite name ]
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bhz wrote:
Bounce off color [ color ]
Bounce off [ sprite name ]
I could use that...
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registeel wrote:
1.3 was just released LOL why 1.4 NOW? <LOL
ya. it should be 1.3.1.
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fel3232 wrote:
when is 1.4 coming out?
Um, 1.3 just came out and it took about 4 months I think for 1.3 to come out after 1.2. It's really impossible to predict what they are going to create in 1.4, but I'm guessing about 4 months. I think that was also the difference between 1.1 and 1.2.
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Whatever version it is, I have an idea.
<stop sound ______>
Instead of stopping all sounds, it stops that specific one.
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WHEN <stop all> pressed
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a between block such as if direction between 30 and 40 do this
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