Welcome-ii!
Well-ii, what kind of game-ii do you want to make? Revealing that-ii will really help-ii people understand-ii, and you'll get more help-ii.
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Hey man, i just saw the post and wanted to let you know
i came in here yesterday and was able to create 2 small and very basic games with scratch in less than a few hours after have never before used this program, although i do know a little about programming, the best help was infact the ability to veiw other projects scripts, so thats my suggestion, find a game similar to the one your trying to create, and just try and pay attention to the scripts and how they are structured, and try implementing what you see.
if my ten year old lil brother can learn this in a night im sure you can get something going, good luck.
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the best way to learn is to know what each block does, theres a section ( I think its in about ) that shows you that. When you know what the blocks do and how to use them it gets pretty symple.
Hope you enjoy your time here!
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Well, to do levels, first you need a goal. (I usually draw a flag) Then, before you do anything else, create a variable called 'level'. Then:
<when green flag clicked>
<set{ Level }to( 1
Then, draw the levels. (As an example I'll use 2)
Then, do this:
<when green flag clicked>
<forever>
<if><( <{ Level }> <=> 1 )>
<switch to costume[ 1
<if><( <{ Level }> <=> 2 )>
<switch to costume[ 2
Just repeat like that.
Now for the green flag.
Go to your character. Then make the following script:
<when green flag clicked>
<wait until> <touching[ Flag
<change{ Level }by( 1
<go to x )y
I left that last one blank, but you can choose anywhere for him to go.
Hope this helped!
Last edited by calstin898 (2011-03-11 07:33:06)
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My suggestion? Once you learn the basic controls, leap into the pool of variables. There you can access so many different functions, such as Time, HP, Score, etc. Variables are needed for Physics, too.
Cheers,
- 3DBlenderRender
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funnyman1120 wrote:
the best way to learn is to know what each block does, theres a section ( I think its in about ) that shows you that. When you know what the blocks do and how to use them it gets pretty symple.
you have to learn the basics(like the blocks the movements and others) . when you learned the basic things variables are just like mathematics
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3DBlenderRender wrote:
My suggestion? Once you learn the basic controls, leap into the pool of variables. There you can access so many different functions, such as Time, HP, Score, etc. Variables are needed for Physics, too.
Cheers,
- 3DBlenderRender
Just to clarify, variables are needed for:
-Scrolling
-Levels
-HP
-Timer
-Score
-Lives
-Velocity
-Gravity
-And more
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helltank wrote:
3DBlenderRender wrote:
My suggestion? Once you learn the basic controls, leap into the pool of variables. There you can access so many different functions, such as Time, HP, Score, etc. Variables are needed for Physics, too.
Cheers,
- 3DBlenderRenderJust to clarify, variables are needed for:
-Scrolling
--And more
And yes, scrolling variable will depend on whether you're scrolling the x-axis or y-axis. Change x by the variable, for instance, scrollx. Let's call it that. But, it'll be different for scrolly, for you have to change y by the variable. That's alittle part of scrolling, anyways. Good luck, and cheers!!
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funnyman1120 wrote:
the best way to learn is to know what each block does, theres a section ( I think its in about ) that shows you that. When you know what the blocks do and how to use them it gets pretty symple.
Hope you enjoy your time here!
Right click a block and click help
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really just figure out a topic i.e genre of game, and a simple storyline. Really the best thing 2 do is click the help button in the scratch application.
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