Lots of people are saying rpgs are hard to make on Scratch. I agree. But it's more time consuming than difficult. My first Scratch project was a turned-based battle that turned out ok. It took forever for me to do it on my own, and the final product wasn't perfect, but after reading the rpg tutorial on scratch wiki helped me realize that this won't be too difficult. All I'm doing is splitting the game into chapters, to make it easier to manage. I would like some people's opinion on this topic of an rpg's difficulty.
Offline
That's good - whenever you get to an obstacle, it is a lot of times annoying. But if you get an idea like yours, creating a way to easily program your project , you can create great things. It's good that you went to the wiki, most people don't think of that until told to go there, and feel embarrassed. RPG's are very hard, but with good determination, I'm sure that you will end up making a great game!
- Blackstar2010; Never stop scratchin'!
Offline
how do you switch back grounds if a scratch touches the edge of the screen. if you don't know can yo tell me how to do a scrolling background. help would be appreciated
Offline
I'm making a game; check my games out and I'm going to add hand drawn pictures really soon!
Offline
RPG's are not really hard games to make; they just take alot of time and effort and scripts I must say. Nothing is impossible only with little steps one at a time slowly! Determination is the key to making RPG. Hope this helps, and good luck! In fact, I'm working on my own RPG, myself. Best wishes for the sucess of your game and may the llama gods bless you with the RPG completed!! When you finish your game, do please notify me; I want to check it out!
Last edited by kingofdallamas (2011-03-04 19:04:34)
Offline
gabi12cool wrote:
how do you switch back grounds if a scratch touches the edge of the screen. if you don't know can yo tell me how to do a scrolling background. help would be appreciated
Sure, do a<if> << <( xposition of sprite <=> )> <and><( yposition of sprite <=> )> >> and set the x and y to what ever point you want for your sprite to go to
use a forever if you want it to be constant
Offline
JRL1283 wrote:
gabi12cool wrote:
how do you switch back grounds if a scratch touches the edge of the screen. if you don't know can yo tell me how to do a scrolling background. help would be appreciated
Sure, do a<if> << <( xposition of sprite <=> )> <and><( yposition of sprite <=> )> >> and set the x and y to what ever point you want for your sprite to go to
use a forever if you want it to be constant
[/blocks]
You should instead do:
forever if touching edge and x position > 0
broadcast change background
and in the stage:
when i receive change background
set background to (background)
Offline