coolstuff wrote:
I already suggested this in a comment on your project, but it would be great if I could actually see what I was changing my start menu to look like.
Thanks. I'll see if I can work this in without overblowing the filesize too much. SP105 is already 17.7MB. Definitely needing compression.
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User Suggested Updates
Add a Super-Puter loading screen
SoaringEagle wrote:
if u wood add a super-puter is loading screen, that wood b gr8
Status: ?
For: SP108
Be able to see what you are changing the start menu to
coolstuff wrote:
I already suggested this in a comment on your project, but it would be great if I could actually see what I was changing my start menu to look like.
Status: -
For: SP105
Add scrolling
Awesomedog wrote:
do dotting and add like the um idk but u move the mouse and it moves and add dotting and maybe mesh and ill realy think this is supper brilliant!!!
Status: ?
For: SP?
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^User suggested updates, new for the updates section. Some of them are on projects.
Last edited by scimonster (2011-02-14 05:07:46)
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That 10MB rule is stopping me from uploading SP105!
I can't compress it less than 12.9MB, and it won't go with compress sounds and images checked.
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If you want SP105 out, help me here.
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scimonster wrote:
^User suggested updates, new for the updates section. some of them are on projects.
Oops, forgot capitalization. (Which spellcheck always gets me on. (The word "capitalization.") )
Bump!
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Bump
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This needed a BUMP!
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scimonster wrote:
Don't be worried about upsetting the layout by posting here. Also, you don't have to read the whole thing though I would appreciate it if you did.
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Bump.
Sorry I haven't been working on SP105, I was too busy with the Scratch Wiki.
I'll go do now.
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I'm working on a Super-Puter spoof now. More later.
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bump.
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Edit: Thanks comp500
Last edited by scimonster (2011-04-28 08:26:10)
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ssss wrote:
Needs better graphics
![]()
Other than that, nice!
If I'm ever allowed to upload images, I'll improve the graphics.
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ben11delas wrote:
when super puter 105
I will start redoing it in a few weeks hopefully, after I release a new game.
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