What's an MMO?

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http://en.wikipedia.org/wiki/Massively_multiplayer_online_game
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If MMO=Massively Multiplayer Online Game, then no

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Making MMOG's (massively multiplayer online games) has not yet become standardized. And since such games have to support hundreds or thousands of users across many network servers they tend to be very complicated and costly. We will probably see more and more game engines coming available that we can use (like the various Torque engines) over time.
For game design in general learning C++ still seems like a good way to go. Java is similar enough to C++ (so if you learn one, learning the other is much easier) and while it isn't known for being as high performance, it does have some nice web options (like Applets). And then there is Flash and ActionScript 3, which makes a great combination for web based games, but not necessarily massively multiplayer.
Does anyone have other suggestions?
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I found a site that lets you make multi player flash games and it takes care of all the server side work.
http://nonoba.com/
It's AS3 only but it could be pretty useful if you have flash and want to try making an MMO.
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