i don't know how to make a maze and the player doesn't go through the walls or a game like phase so u don't fall through the floors. thx
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So, you mean sensing?
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you still didn't tell me how
??? :s
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For a maze game most people create a background with two colors, one that is the maze tunnels, and another that is the maze wall. Then they create a sprite to move through the maze, enable them to move with arrow keys, and then use a COLOR TOUCHING block to allow the sprite to detect when it bumps into a wall (at which point you will have code run that stops the sprite from moving in that direction.
Here are some straight forward examples to look at or remix
http://scratch.mit.edu/projects/jay/845
http://scratch.mit.edu/projects/MSWarner/39359
In this example I wanted to play around with a multiple screen maze. To do it I drew out the maze in a photo editting program, and then cut it up into different screens.
http://scratch.mit.edu/projects/vikaros/22666
In Canthiar's example a maze is created automatically! This could definitely be remixed to create a maze game where the maze is different each time you play!
http://scratch.mit.edu/projects/Canthiar/13498
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shikamaru19 wrote:
you still didn't tell me how
??? :s
Actually, that smiley face is a link to some projects that could help
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I dont know how can I get more sounds. Recordings, scratch sounds, and..... that's it? I want more, but how? [blocks]<play sound[Plz more!][/blocks]
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