throughthefire wrote:
technoguyx wrote:
Aw darn. I'm nearly ready with the mining game but I haven't worked much on it lately. I only have to see how to implement it in the main game. Should I upload it anyway so one of you guys can try to implement it? It's supposed to be triggered when the player touches the bottom edge btw, as a replacement to underground chunks.
Maybe Necro can put it in!
Okay, right now I'm stuck, because I'm trying to put a crafting recipe, and it won't work. I'll take another look at that tutorial...
Sure.
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Necromaster wrote:
throughthefire wrote:
technoguyx wrote:
Aw darn. I'm nearly ready with the mining game but I haven't worked much on it lately. I only have to see how to implement it in the main game. Should I upload it anyway so one of you guys can try to implement it? It's supposed to be triggered when the player touches the bottom edge btw, as a replacement to underground chunks.
Maybe Necro can put it in!
Okay, right now I'm stuck, because I'm trying to put a crafting recipe, and it won't work. I'll take another look at that tutorial...Sure.
Wait 'till TTF's done, kay?
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SeptimusHeap wrote:
throughthefire wrote:
Meh, I'm stuck. Can't progress. Maybe you can help me, sep?
Mmkay. How to work crafting:
Use the 3 lists, stuff, amount, and makes.
Stuff: The recipie. Grid is like this.
(1 IN THIS PICTURE means this square is 3x3 grid only)
122
122
111
What goes into the stuff list is basically a 3x3 grid made out of numbers, converted into a string. 0 is nothing, and any other number is an item id. To make a crafting bench:
077
077
000 = 077077000
Add that to the list.
Add the amount it makes, for this example, 1, to the amount list.
Add the item ID it makes, for this example, 7, to the makes list.
MAKE SURE ALL LISTS ARE EQUAL LENGTH!
I thought that's what I did...
Want me to upload it so you can fix?
Right now I'm adding sticks and ladders...
And I'm stuck on adding the sticks...
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throughthefire wrote:
SeptimusHeap wrote:
throughthefire wrote:
Meh, I'm stuck. Can't progress. Maybe you can help me, sep?
Mmkay. How to work crafting:
Use the 3 lists, stuff, amount, and makes.
Stuff: The recipie. Grid is like this.
(1 IN THIS PICTURE means this square is 3x3 grid only)
122
122
111
What goes into the stuff list is basically a 3x3 grid made out of numbers, converted into a string. 0 is nothing, and any other number is an item id. To make a crafting bench:
077
077
000 = 077077000
Add that to the list.
Add the amount it makes, for this example, 1, to the amount list.
Add the item ID it makes, for this example, 7, to the makes list.
MAKE SURE ALL LISTS ARE EQUAL LENGTH!I thought that's what I did...
Want me to upload it so you can fix?
Right now I'm adding sticks and ladders...
And I'm stuck on adding the sticks...
Hmm... Yeah, upload it.
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Here it is:
http://scratch.mit.edu/projects/TTF-test/1618967
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throughthefire wrote:
Here it is:
http://scratch.mit.edu/projects/TTF-test/1618967
And here's the mining game! Like I said all it needs is being implemented into the main project. And maybe fix the graphics, they ended up looking all blurry in the Java player due to me using 500% size on the score and player sprites.
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Sorry, guys. Please, let my fix the save, I found a TON of bugs. I hafta go somewhere right now, I should be done soon.
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technoguyx wrote:
throughthefire wrote:
Here it is:
http://scratch.mit.edu/projects/TTF-test/1618967And here's the mining game! Like I said all it needs is being implemented into the main project. And maybe fix the graphics, they ended up looking all blurry in the Java player due to me using 500% size on the score and player sprites.
![]()
That's awesome!!!
Cool!!!!!
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Sorry for being inactive for a few days, guys, been busy with school.
Anyways, the game is looking pretty epic so far!
@technoguyx, the mining minigame is awesome! You just need to change the rarity of some of the blocks.
Hey, do y'all think we should add a liquid? It shouldn't be too hard... The only problem I can see is that the character (Miner Joe?) wouldn't be covered by the water because it'd be stamped to the background...
Last edited by Sunrise-Moon (2011-02-26 16:20:27)
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Sunrise-Moon wrote:
Sorry for being inactive for a few days, guys, been busy with school.
Anyways, the game is looking pretty epic so far!
@technoguyx, the mining minigame is awesome! You just need to change the rarity of some of the blocks.![]()
Hey, do y'all think we should add a liquid? It shouldn't be too hard... The only problem I can see is that the character (Miner Joe?) wouldn't be covered by the water because it'd be stamped to the background...
Yeah, but he could sense when he's in it, he just wouldn't be covered by it.
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Sunrise-Moon wrote:
@technoguyx, the mining minigame is awesome! You just need to change the rarity of some of the blocks.
![]()
Which blocks, particularly? Something I didn't like that you usually end up getting as much coal as stone, but that's all. Also obsidian's a bit too rare too, only found it like 2 times. But it's supposed to be rarer, anyway.
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OK, bugs fixed: http://scratch.mit.edu/static/projects/ … 068_sm.png
Anyway, TTF, use the crafting icon template, please, it looks ugly if you don't. And please don't use the same icon for the result as the squares, it messes up.
Oh, and you forgot to update the Makes list, that's why it didn't work.
You still hafta update block placing for the sticks, and make it so they don't place. And you need to make mining ladders possible.
EDIT: Also, the last sprite, the 1s digit for sticks, is reading the 1s digit of ladders. You also need to add crafting ladders.
Last edited by SeptimusHeap (2011-02-26 17:31:04)
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SeptimusHeap wrote:
OK, bugs fixed: http://scratch.mit.edu/static/projects/ … 068_sm.png
Anyway, TTF, use the crafting icon template, please, it looks ugly if you don't. And please don't use the same icon for the result as the squares, it messes up.
Oh, and you forgot to update the Makes list, that's why it didn't work.
You still hafta update block placing for the sticks, and make it so they don't place. And you need to make mining ladders possible.
EDIT: Also, the last sprite, the 1s digit for sticks, is reading the 1s digit of ladders. You also need to add crafting ladders.
Oops, sorry...
Oh, and the sticks aren't added to your inventory...
Last edited by throughthefire (2011-02-26 17:38:36)
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throughthefire wrote:
SeptimusHeap wrote:
OK, bugs fixed: http://scratch.mit.edu/static/projects/ … 068_sm.png
Anyway, TTF, use the crafting icon template, please, it looks ugly if you don't. And please don't use the same icon for the result as the squares, it messes up.
Oh, and you forgot to update the Makes list, that's why it didn't work.
You still hafta update block placing for the sticks, and make it so they don't place. And you need to make mining ladders possible.
EDIT: Also, the last sprite, the 1s digit for sticks, is reading the 1s digit of ladders. You also need to add crafting ladders.Oops, sorry...
Oh, and the sticks aren't added to your inventory...
Not true. It's that the 1s digit for the sticks inventory icon is reading item 6 instead of item 7.
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SeptimusHeap wrote:
throughthefire wrote:
SeptimusHeap wrote:
OK, bugs fixed: http://scratch.mit.edu/static/projects/ … 068_sm.png
Anyway, TTF, use the crafting icon template, please, it looks ugly if you don't. And please don't use the same icon for the result as the squares, it messes up.
Oh, and you forgot to update the Makes list, that's why it didn't work.
You still hafta update block placing for the sticks, and make it so they don't place. And you need to make mining ladders possible.
EDIT: Also, the last sprite, the 1s digit for sticks, is reading the 1s digit of ladders. You also need to add crafting ladders.Oops, sorry...
Oh, and the sticks aren't added to your inventory...Not true. It's that the 1s digit for the sticks inventory icon is reading item 6 instead of item 7.
Wow, looks like SOMEONE (me) didn't read the entire post...
Anyway, it's done!
Sorry for being stupid there, sep!
http://scratch.mit.edu/projects/throughthefire/1601306
Now it's necro's turn?
I believe he should put in the mining game, to a degree. maybe not put all the minerals into the inventory yet...
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throughthefire wrote:
Sunrise-Moon wrote:
Sorry for being inactive for a few days, guys, been busy with school.
Anyways, the game is looking pretty epic so far!
@technoguyx, the mining minigame is awesome! You just need to change the rarity of some of the blocks.![]()
Hey, do y'all think we should add a liquid? It shouldn't be too hard... The only problem I can see is that the character (Miner Joe?) wouldn't be covered by the water because it'd be stamped to the background...Yeah, but he could sense when he's in it, he just wouldn't be covered by it.
I meant it'd look a bit ugly as he'd be in front of it, not behind it because it'd be stamped to the background. It'd work, but it wouldn't be pretty
.
technoguyx wrote:
Sunrise-Moon wrote:
@technoguyx, the mining minigame is awesome! You just need to change the rarity of some of the blocks.
![]()
Which blocks, particularly? Something I didn't like that you usually end up getting as much coal as stone, but that's all. Also obsidian's a bit too rare too, only found it like 2 times. But it's supposed to be rarer, anyway.
![]()
Stone was too rare, coal wasn't rare enough, and obsidian was much too rare. Maybe you could change it so instead of there being a small chance of hitting lava each time, there'd always be one lava block present, and you'd have to be careful not to touch it. As you'd go farther down, the amount of lava blocks present would increase to two, and maybe even three- that'd make it so you couldn't just hold down on the space bar.
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Sunrise-Moon wrote:
throughthefire wrote:
Sunrise-Moon wrote:
Sorry for being inactive for a few days, guys, been busy with school.
Anyways, the game is looking pretty epic so far!
@technoguyx, the mining minigame is awesome! You just need to change the rarity of some of the blocks.![]()
Hey, do y'all think we should add a liquid? It shouldn't be too hard... The only problem I can see is that the character (Miner Joe?) wouldn't be covered by the water because it'd be stamped to the background...Yeah, but he could sense when he's in it, he just wouldn't be covered by it.
I meant it'd look a bit ugly as he'd be in front of it, not behind it because it'd be stamped to the background. It'd work, but it wouldn't be pretty
.
technoguyx wrote:
Sunrise-Moon wrote:
@technoguyx, the mining minigame is awesome! You just need to change the rarity of some of the blocks.
![]()
Which blocks, particularly? Something I didn't like that you usually end up getting as much coal as stone, but that's all. Also obsidian's a bit too rare too, only found it like 2 times. But it's supposed to be rarer, anyway.
![]()
Stone was too rare, coal wasn't rare enough, and obsidian was much too rare. Maybe you could change it so instead of there being a small chance of hitting lava each time, there'd always be one lava block present, and you'd have to be careful not to touch it. As you'd go farther down, the amount of lava blocks present would increase to two, and maybe even three- that'd make it so you couldn't just hold down on the space bar.
![]()
Maybe rescript it like so:
-Every 15-ish deepness, one lava block per row is added.
-Everytime the ore is generated, there's a 50% chance of stone, otherwise you hit a vein of mineral which gets you a random amount of ore. If stone you get a random amount of it too.
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Sunrise-Moon wrote:
throughthefire wrote:
Sunrise-Moon wrote:
Sorry for being inactive for a few days, guys, been busy with school.
Anyways, the game is looking pretty epic so far!
@technoguyx, the mining minigame is awesome! You just need to change the rarity of some of the blocks.![]()
Hey, do y'all think we should add a liquid? It shouldn't be too hard... The only problem I can see is that the character (Miner Joe?) wouldn't be covered by the water because it'd be stamped to the background...Yeah, but he could sense when he's in it, he just wouldn't be covered by it.
I meant it'd look a bit ugly as he'd be in front of it, not behind it because it'd be stamped to the background. It'd work, but it wouldn't be pretty
.
Maybe we could make an underwater costume, you know, make all his colors darker to make it seem like he's underwater!
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EDIT: TTF, you need to fix ladder mining and placing and stuff, it said I had 5 in my inventory when I made 2...
Then it's all yours Necro.
Ima gonna make smelting and Cobbleston Bricks when it's my turn.
Last edited by SeptimusHeap (2011-02-26 20:41:13)
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Weird glitch in crafting- tried to craft a ladder, but when I clicked on the middle gridbox, it moved to the side. Might just be an online glitch, not sure.
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Sunrise-Moon wrote:
Weird glitch in crafting- tried to craft a ladder, but when I clicked on the middle gridbox, it moved to the side. Might just be an online glitch, not sure.
Hmmmm... I think I know what happened. Let me quickly fix it!
Okay, the crafting box moving to the side is an online glitch, and I fixed the ladder mining glitch!
Last edited by throughthefire (2011-02-26 21:53:39)
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Guys, do we really need 115 scripts? I think we can slim down the sprites a lot by using stamping once chunk loading is finished.
Also, I downloaded it and bug persisted O_o.
Last edited by Sunrise-Moon (2011-02-26 22:34:19)
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Sunrise-Moon wrote:
Guys, do we really need 115 scripts? I think we can slim down the sprites a lot by using stamping once chunk loading is finished.
Right now I think everyone is trying to get things updated and working. We can cut down on the sprites and scripts later.
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throughthefire wrote:
Sunrise-Moon wrote:
Guys, do we really need 115 scripts? I think we can slim down the sprites a lot by using stamping once chunk loading is finished.
Right now I think everyone is trying to get things updated and working. We can cut down on the sprites and scripts later.
Alright, that's fine.
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Okay Necro, it's your turn!!
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