Awesome, period. Better than Java. I can probably watch videos on Internet Explorer now.
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gettysburg11 wrote:
thebuilderdd wrote:
gettysburg11 wrote:
Something I just became aware of; I don't have Flash on my computer, so I couldn't use the Flash viewer. When Scratch 2.0 comes out with a Flash player, am I going to have to pay for Flash to be able to continue using Scratch?
Flash player is free 100% so, no.
Is it Flash or Flash player? My computer said I needed Adobe Flash, no player included.
Flash player.
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Hey, I tried out the Flash player on a simple game and it seemed a bit laggier than when I played on the Java version-even on low quality. Personally, I'm going to stick with the Java version even if you fix the aforementioned problem because that is what I'm used to. Its nice to see you guys trying new things like this, though!
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well for the flash thing it works the same. pretty much nothing special. (unless im missing something. if i am please tell me!!!!!)
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I found a glitch with the fullscreen! Go to this project http://scratch.mit.edu/projects/Cannash/759698 and (using the flash player) try it in normal view, and then try it in fullscreen. The whirl is off!
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WIzzarde wrote:
All scripts are not working...
do you have flash?
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Chrischb's newest Dragon Defense eventually lags horribly, and the jump bar is much less responsive.
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it lags a little...
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Its Epic. Works as if offline!!!
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The flash player can handle many projects of mine that never got past loading in the Java player, but here's the deal. It's heavily dependent on how much all flash players are doing.
http://scratch.mit.edu/projects/Blueblur/1545930 works obscenely fast, beyond the wait timers I have in the code. running another project at the same time slows it down to normal physics.
http://scratch.mit.edu/projects/Blueblur/1067943 has a loading issue, and it's all sound blocks.
Flash seems completely inversed from Java. Where some large projects had trouble loading, now some small projects do. Where Java was too slow, Flash is too Fast.
(on a small side note, i noticed the whirl effect is no longer centered correctly)
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soupoftomato wrote:
Chrischb's newest Dragon Defense eventually lags horribly, and the jump bar is much less responsive.
but hey, its only the beta
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Those fake loading projects aren't everything... new ones will come up anyway.
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awesome becasue it can be put in presentaion mode
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It's amazing. I noticed how my games run much faster. But for some reason it won't play one of my games. I think maybe because it's a bigger file? After it loads, it just stays as a white screen :(
It's far from perfect, as there are still countless bugs, but you guys are definitely headed on the right track.
Last edited by E-P-I-K-studios (2011-02-23 23:53:10)
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