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#1 2009-05-30 10:45:34

jcww33
Scratcher
Registered: 2009-04-07
Posts: 12

Voice Recognition

Scratch should be a able to use a computer's microphone to recognize a voice. For example, a recording could say, "move right ten steps". Then when this recording is recognized, the sound it could run a script. Or you could type something in Scratch and then Scratch could recognize whether your voice is saying the text that you wrote. This would also use a computer's microphone.


By failing to prepare you preparing to fail...
-Benjamin Franklin

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#2 2009-05-30 10:55:12

coolstuff
Community Moderator
Registered: 2008-03-06
Posts: 1000+

Re: Voice Recognition

I think that would be incredibly difficult to create, but it would be a great addition!

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#3 2009-05-30 14:00:37

Mozaz
Scratcher
Registered: 2009-05-19
Posts: 500+

Re: Voice Recognition

Its a great idea as it could open up a lot of oppurtunties for new projects, but there isn't even a perfect voice recognition software in the world that works perfectly, so I don't think we will see it in Scratch.


http://i33.tinypic.com/15i5fmp.png

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#4 2009-06-03 16:53:39

GreatGameDesigner
Scratcher
Registered: 2008-11-11
Posts: 70

Re: Voice Recognition

this is an awesome idea

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#5 2009-06-03 18:52:07

technoguyx
Scratcher
Registered: 2008-10-18
Posts: 1000+

Re: Voice Recognition

But so hard not even Bill Gates could implement it.  tongue

I don't really see this necessary though...  neutral


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#6 2010-05-17 06:55:05

PharoahJardin
Scratcher
Registered: 2010-04-11
Posts: 8

Re: Voice Recognition

well there is loudness but theres no pitch  so its little difficult but u can make your language with <loud?> - 0/1 ex. 111001011010110100 - pharoah 8)

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#7 2010-05-17 15:11:40

waveOSBeta
Scratcher
Registered: 2009-12-08
Posts: 1000+

Re: Voice Recognition

Make a Sound Frequency reporter. And a (When [] said) hat block.


http://internetometer.com/image/10202.png]
New signature coming soon!  smile

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#8 2011-02-21 22:35:55

MelonGameStudios
Scratcher
Registered: 2011-01-20
Posts: 11

Re: Voice Recognition

That would be hard!

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#9 2011-02-21 22:38:36

kayybee
Scratcher
Registered: 2009-12-07
Posts: 1000+

Re: Voice Recognition

No need to necropost!

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#10 2011-02-21 23:08:37

puppetadventurer
Scratcher
Registered: 2011-02-20
Posts: 1000+

Re: Voice Recognition

nah

too complex


3

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#11 2011-02-23 23:13:09

kingofdallamas
Scratcher
Registered: 2010-03-07
Posts: 500+

Re: Voice Recognition

That's a great idea, but extremely hard, and I don't think it's really necessary to need. Most scratchers find putting blocks together convenient already.  smile


http://i853.photobucket.com/albums/ab99/Gilgamesh1192/Ninja%20Saga/ElementalJutsus2.gifhttp://i27.photobucket.com/albums/c192/BoomKaTish/GIF/thgfhgfhfhgf.gif
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#12 2011-02-26 00:55:04

MelonGameStudios
Scratcher
Registered: 2011-01-20
Posts: 11

Re: Voice Recognition

waveOSBeta wrote:

Make a Sound Frequency reporter. And a (When [] said) hat block.

That would be incredibly difficult to create. I was thinking more of a pitch, loudness, and syllable sensors.

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#13 2011-02-26 02:42:22

hmnwilson
Scratcher
Registered: 2007-07-04
Posts: 1000+

Re: Voice Recognition

OK guys, this thread about 1.5 years old - let's just let it die, shall we?


I'm taking a break from Scratch until 2.0 comes out. Any messages sent between then and now probably won't be read - sorry.
(Oct. 20, 2011)

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#14 2011-02-26 09:30:46

MelonGameStudios
Scratcher
Registered: 2011-01-20
Posts: 11

Re: Voice Recognition

waveOSBeta wrote:

Make a Sound Frequency reporter. And a (When [] said) hat block.

That would be incredibly difficult to create. I was thinking more of a pitch, loudness, and syllable sensors.

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#15 2011-03-27 10:40:25

jiangh
New Scratcher
Registered: 2011-03-27
Posts: 1

Re: Voice Recognition

As a step to voice recognition:
1. When using
http://scratch.mit.edu/forums/viewtopic.php?id=17499#req_message
it will be nice to have the sound for the word as well.
2. Record microphone user input as a variable, and play it. It looks like repeating something user inputted. How about a game called "Copy Me"?

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#16 2011-03-27 11:18:00

throughthefire
Scratcher
Registered: 2009-07-09
Posts: 1000+

Re: Voice Recognition

Making speech is like squeezing toothpaste out of a tube. Speech Recognition is like putting all back in. Even if it comes out, it's not like scratch would be the first to have it.  tongue


Back. For now. Maybe.

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#17 2011-03-27 13:41:23

LS97
Scratcher
Registered: 2009-06-14
Posts: 1000+

Re: Voice Recognition

throughthefire wrote:

Making speech is like squeezing toothpaste out of a tube. Speech Recognition is like putting all back in. Even if it comes out, it's not like scratch would be the first to have it.  tongue

I already heard that phrase. Where did you take it from? Some speech tutorial?

By the way, *frown* to whoever mega bumped this post!

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#18 2011-03-27 22:33:19

throughthefire
Scratcher
Registered: 2009-07-09
Posts: 1000+

Re: Voice Recognition

LS97 wrote:

throughthefire wrote:

Making speech is like squeezing toothpaste out of a tube. Speech Recognition is like putting all back in. Even if it comes out, it's not like scratch would be the first to have it.  tongue

I already heard that phrase. Where did you take it from? Some speech tutorial?

By the way, *frown* to whoever mega bumped this post!

To be honest, I don't even remember where I got it!


Back. For now. Maybe.

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#19 2011-03-27 22:37:10

kayybee
Scratcher
Registered: 2009-12-07
Posts: 1000+

Re: Voice Recognition

throughthefire wrote:

LS97 wrote:

throughthefire wrote:

Making speech is like squeezing toothpaste out of a tube. Speech Recognition is like putting all back in. Even if it comes out, it's not like scratch would be the first to have it.  tongue

I already heard that phrase. Where did you take it from? Some speech tutorial?

By the way, *frown* to whoever mega bumped this post!

To be honest, I don't even remember where I got it!

Chrischb's post, I think.
"READ THIS BEFORE SUGGESTING" #9.

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#20 2011-03-27 23:06:17

throughthefire
Scratcher
Registered: 2009-07-09
Posts: 1000+

Re: Voice Recognition

kayybee wrote:

throughthefire wrote:

LS97 wrote:


I already heard that phrase. Where did you take it from? Some speech tutorial?

By the way, *frown* to whoever mega bumped this post!

To be honest, I don't even remember where I got it!

Chrischb's post, I think.
"READ THIS BEFORE SUGGESTING" #9.

Oh yeah!


Back. For now. Maybe.

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#21 2011-08-02 07:16:13

threepointonefour
Scratcher
Registered: 2011-03-24
Posts: 2

Re: Voice Recognition

can you use <loudness> and <sensor value [sound]>?

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#22 2011-08-02 09:22:44

coolstuff
Community Moderator
Registered: 2008-03-06
Posts: 1000+

Re: Voice Recognition

threepointonefour wrote:

can you use <loudness> and <sensor value [sound]>?

I think that to do that you'd need an extraordinary understanding of the English language and would certainly have to account for various accents. It might be possible, but I don't think it's plausible.

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#23 2011-08-02 15:31:34

joefarebrother
Scratcher
Registered: 2011-04-08
Posts: 1000+

Re: Voice Recognition

It DOES exist! Ever played "Brain training" on the DS? But it will be hard to implement in scratch   sad


My latest project is called http://tinyurl.com/d2m8hne! It has http://tinyurl.com/d395ygk views, http://tinyurl.com/cnasmt7 love-its, and http://tinyurl.com/bwjy8xs comments.
http://tinyurl.com/756anbk   http://tinyurl.com/iplaychess

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#24 2011-08-02 18:30:12

cygene
Scratcher
Registered: 2011-05-31
Posts: 100+

Re: Voice Recognition

Voice recognition itself is something to be programmed, not part of a program.


http://cygene.wikispaces.com/file/view/clip2.gif/242526033/clip2.gif

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#25 2011-09-13 15:19:18

abu_developer
Scratcher
Registered: 2011-07-18
Posts: 6

Re: Voice Recognition

Speech recognition in Scratch is difficult because:
1) basic sampling rates need to be about 2X the highest frequency ... human speech then would need to be sampled at a minimum of about 5000 times per second.
2) on my macbook (2GHz) machine, I can get a counter to count to 42 in 1 second.
3) if you were able to store the "amplitude" or volume of each of those samples in a list you would get roughly 5000 items in a list every second.

Not trying to be a nay-sayer, but I don't think Scratch is quite the tool you want to do this kind of programming!

CHEERS

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