I might have time for something like this. Let me know if you want some help.
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Ok, this will probally be a weekend project for me.
Since you started this I am going to assume you will be the leader.
First register the collab @ http://scratch.mit.edu/collabchallenge
Next you must decide on an original idea where the images at http://info.scratch.mit.edu/collabchallenge play a major role.
Some ideas:
-make a rock paper sicors dynamic with the pictures. ie. pinwheel beats moon, moon beats squiggle, squiggle beats pinwheel.
-Must be as original as possible, avoid cliche platoformers and the like
-make something that has never been made properly in scratch before, ie. pokemon style game with the symbols, army attack style game, sorting game.
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archmage wrote:
Ok, this will probally be a weekend project for me.
Since you started this I am going to assume you will be the leader.
First register the collab @ http://scratch.mit.edu/collabchallenge
Next you must decide on an original idea where the images at http://info.scratch.mit.edu/collabchallenge play a major role.
Some ideas:
-make a rock paper sicors dynamic with the pictures. ie. pinwheel beats moon, moon beats squiggle, squiggle beats pinwheel.
-Must be as original as possible, avoid cliche platoformers and the like
-make something that has never been made properly in scratch before, ie. pokemon style game with the symbols, army attack style game, sorting game.
Wow, when did you come back?
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When I felt like doing scratch for 1 or 2 weekends. Still not uploading anything to this account.
Last edited by archmage (2011-01-26 16:35:16)
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archmage wrote:
When I felt like doing scratch for 1 or 2 weekends. Still not uploading anything to this account.
Cool. Good luck.
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archmage wrote:
Ok, this will probally be a weekend project for me.
Since you started this I am going to assume you will be the leader.
First register the collab @ http://scratch.mit.edu/collabchallenge
Next you must decide on an original idea where the images at http://info.scratch.mit.edu/collabchallenge play a major role.
Some ideas:
-make a rock paper sicors dynamic with the pictures. ie. pinwheel beats moon, moon beats squiggle, squiggle beats pinwheel.
-Must be as original as possible, avoid cliche platoformers and the like
-make something that has never been made properly in scratch before, ie. pokemon style game with the symbols, army attack style game, sorting game.
k, I will start thinking (Flips thinking switch on) XD I'm registering it now
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archmage wrote:
Ok, this will probally be a weekend project for me.
Since you started this I am going to assume you will be the leader.
First register the collab @ http://scratch.mit.edu/collabchallenge
Next you must decide on an original idea where the images at http://info.scratch.mit.edu/collabchallenge play a major role.
Some ideas:
-make a rock paper sicors dynamic with the pictures. ie. pinwheel beats moon, moon beats squiggle, squiggle beats pinwheel.
-Must be as original as possible, avoid cliche platoformers and the like
-make something that has never been made properly in scratch before, ie. pokemon style game with the symbols, army attack style game, sorting game.
Let me clear this. We have to use These sprites, correct?
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Yes, those sprites must be used in the project.
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Just had a eureka moment for a genuinely good game idea.
combine the pokemon-esque RPG elements of this game http://www.matthewhollett.com/favimon/
With the monster creation and some fighting elements of this game http://www.verbatim.jp/senshuken/
To make a very cool Scratch game.
I am going to explain the basics of the game.
You are first given a monster which is made up of the 3 diffrent shapes. You can generate new monsters to fight by entering numbers of shapes and you fight these monsters and capture them. There are 6 boss monsters you can defeat and a superboss if you defeat the 6 bosses.
To understand what I am talking about you MUST play the games i posted about earlier. These are the elements it is taking and the original elements
Favimon
-collectable monsters
-RPG battle system
-moves based on the type of monster
Verbatim Media Monsters
-Monsters generated from shapes
-Boss monsters
-monsters are upgraded by victories
Original Content
-Superboss monster
-Scratch themes and shapes
-some sort of naming system for the monsters
Now for some concerns I have. This is a tad more complicated that you may be used to so I am not quite sure if you will be able to contribute to the scripting. To give you an idea of what I mean, some RPG elements will be based of the wiki's RPG tutorial http://wiki.scratch.mit.edu/wiki/Turn-Based_RPG. There are still many small functions aside from the battle system that can be made by individuals who possess the talent. Things like monster creation, name generation, move/statistic coding can be done by an indivudual and easily integrated.
Not sure if you want to go with this, but it seems like a prize winning idea.
Last edited by archmage (2011-01-27 11:23:21)
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Would any one else like to join this collab?
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I am not sure if this will be an incentive or not but I can almost gurantee that if successful, this project will at least get frontpage. For all those complaining that no one ever views your stuff this is a chance for some attention.
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Hmmm no posts in a few days, not a good sign. If the thread starter doesn't make any more posts then I don't think I will be helping Hi9045 anymore.
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I would like to join. I am free almost everyday. I never get online in Scratch, so got online today to check whats going on now. And just found something cool to do!
I am pretty good at programing, not that good of an artist but I have a crazy imagination.
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Awesome, even if Hi9045 drops out, you will still be in.
A simple task that you can try now is to generate monsters using the shapes. Just use the stamp tool to make diffrent kinds of monsters
something that looks like this -> http://scratch.mit.edu/projects/archtest/1564516
The monster stamping process should only take 1 sprite to do.
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Sorry, but Hi9045 has not posted in a few days and I need to certain degree of dedication from colaborators. I am making a new collab and any one is welcome to join as long as they can put forth a honest effort into the project.
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