This is a read-only archive of the old Scratch 1.x Forums.
Try searching the current Scratch discussion forums.

#1 2011-02-11 06:48:14

ssss
Scratcher
Registered: 2007-07-29
Posts: 1000+

RKT Suggestions thread

Please make suggestions for blocks, and other things you would like in RKT the new mod me and a few others are making:

SSSS
Pecola1
ESN
BBEB
Programmingfreak
Note: Let me know if i forgot someone

Now, Suggestions anyone?


Hey.  It's me SSSS, back from the dead!  smile

Offline

 

#2 2011-02-11 14:42:36

ssss
Scratcher
Registered: 2007-07-29
Posts: 1000+

Re: RKT Suggestions thread

Obumpa

Please?


Hey.  It's me SSSS, back from the dead!  smile

Offline

 

#3 2011-02-11 14:44:56

Necromaster
Scratcher
Registered: 2010-04-07
Posts: 1000+

Re: RKT Suggestions thread

Make scrollx and y part of the movement category, and automatically a built in variable. (I think it is a reporter  hmm ) Oh yeah, and make change scroll x and y in the movement category. Sorry, one more... Arrays and Hashtables.

Offline

 

#4 2011-02-11 14:47:46

ssss
Scratcher
Registered: 2007-07-29
Posts: 1000+

Re: RKT Suggestions thread

OK thanks, i'll see what we can do.  It's just to make Scroll X and Scroll Y I would have to use codes which are hard to understand, but we'll work on it!


Hey.  It's me SSSS, back from the dead!  smile

Offline

 

#5 2011-02-17 17:47:38

Pecola1
Scratcher
Registered: 2010-09-06
Posts: 1000+

Re: RKT Suggestions thread

Necromaster wrote:

Make scrollx and y part of the movement category, and automatically a built in variable. (I think it is a reporter  hmm ) Oh yeah, and make change scroll x and y in the movement category. Sorry, one more... Arrays and Hashtables.

Yes i have thought of the scrolling, as well as [gravity with power of ( ) with < > as grounder] (it would move down faster the larger the number, and when the boolean is true it would not move, would need a forever loop though). I know how to do it, just it would be difficult for if someone wanted to have multiple sprites controlling or moving around.


If you are reading this, please read to the end, because if you don't you won't know what's at the end. Don't just skip to the end though otherwise you won't be able to read the middle, which is most important. Now you must be wondering why you just read all that, the reason is you may have not noticed something, read it again and see if you notice it this time  smile

Offline

 

#6 2011-02-18 01:23:18

ssss
Scratcher
Registered: 2007-07-29
Posts: 1000+

Re: RKT Suggestions thread

Bumpa!


Hey.  It's me SSSS, back from the dead!  smile

Offline

 

#7 2011-02-18 02:00:44

iCode-747
Scratcher
Registered: 2009-11-21
Posts: 1000+

Re: RKT Suggestions thread

I'd want VERY advanced mesh. Like a block where you could read the other's variables designed JUST for reading variables in mesh sessions, not the "sensor" blocks we have to use now. Those are annoying and sometimes don't update...  big_smile

Maybe this should be in Project Ideas, but sometimes you can get more views in misc...  tongue


-End Transmission-

Offline

 

#8 2011-02-18 02:05:11

ssss
Scratcher
Registered: 2007-07-29
Posts: 1000+

Re: RKT Suggestions thread

iCode-747 wrote:

I'd want VERY advanced mesh. Like a block where you could read the other's variables designed JUST for reading variables in mesh sessions, not the "sensor" blocks we have to use now. Those are annoying and sometimes don't update...  big_smile

Maybe this should be in Project Ideas, but sometimes you can get more views in misc...  tongue

Lol, I realise your point, but RKT is a scratch modification, and Project ideas is for scratch projects!  Advanced topics already has our development thread, and Miscellaneous get's a lot more views!  Thank you for your opinion!


Hey.  It's me SSSS, back from the dead!  smile

Offline

 

Board footer