You can't tell if something is visible or not, if that's what you mean. However, you can have a variable store if a sprite is visible or not by having it get set to "true" or "false" when ever you change the visibility of a sprite ("true" if its visible, "false" if its not) and then test it instead. If this is not what you mean, can you clarify?
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Lar-Rew wrote:
You can't tell if something is visible or not, if that's what you mean. However, you can have a variable store if a sprite is visible or not by having it get set to "true" or "false" when ever you change the visibility of a sprite ("true" if its visible, "false" if its not) and then test it instead. If this is not what you mean, can you clarify?
thanks, now i have done this, just a few more things, and i can publish it on here
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