Hey Thanks For All Your Help For All Guys!
I Got A New Problem Now How Can You Make An AI That Can Move I Already Know How To Make It Attack The Thing Now Is To Make It Move, Any Ideas...?
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You're not very specific...
So I'm just going to give general help:
It needs to be able to 1) know where the player is, 2) find a route to the player, 3) know how to avoid the player's attacks, and 4) attack the player.
A more advanced AI will be able to adapt to the player's moves and kinda predict the next move. An AI cannot just use "pt to sprite x" imo because that's cheating But it can get information about the player and its environment using sensor sprites.
I'm not that great with AI but that should get you started.
And try this project, which is a decent example:
http://scratch.mit.edu/projects/buddha108/391692
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It depends completely on lots of things you have not talled us.
Here is a simple one:
[Forever]
[] [ Point towards (Player) ]
[] [ Move (10) steps ]
[_______]
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