Okay, I have made 2 projects which demonstrate 2 arts of game making perfectly. Feel free to use them to make a game.
Smooth Movement/Velocity:
http://scratch.mit.edu/projects/Enzo1997/1460311
Perfect Platformer Physics:
http://scratch.mit.edu/projects/Enzo1997/1581486
If you have any questions or comments whatsoever, please feel free to ask.
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I find that making something near perfect in Scratch isn't too difficult with simple things like this because there isn't a ton of options in how to excute the scripts.
http://scratch.mit.edu/projects/archmage/101212
This is something I consider to be near perfect, your platformer project has some things that I think could be better.
-You have too many forever loops
-The sensor sprites should only transmit data on whether they are touching something or not
-Yours uses colour sensing
-has seperate costumes for forwards and backwards instead of just fliping it with blocks
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archmage wrote:
I find that making something near perfect in Scratch isn't too difficult with simple things like this because there isn't a ton of options in how to excute the scripts.
http://scratch.mit.edu/projects/archmage/101212
This is something I consider to be near perfect, your platformer project has some things that I think could be better.
-You have too many forever loops
-The sensor sprites should only transmit data on whether they are touching something or not
-Yours uses colour sensing
-has seperate costumes for forwards and backwards instead of just fliping it with blocks
Archmage, thank you very much. Just having you use up your time to help me made my day brighter. I am going to try to fix it more at a point.
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