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#1 2008-06-03 21:54:09

brgbdg9nanana
Scratcher
Registered: 2008-04-23
Posts: 19

Pausing

I think that it would be good if you could have a pause button and pause block so you can stop everything but still be able to continue.


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#2 2008-06-03 22:05:15

CFCRubiks
Scratcher
Registered: 2008-05-11
Posts: 100+

Re: Pausing

You can make this easily with the broadcast system.

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#3 2008-06-03 22:07:19

dingdong
Scratcher
Registered: 2007-08-09
Posts: 1000+

Re: Pausing

pausing works best through variables, but it takes a loonnnnggg time to make deoending on how many sprites you have for the actual "game"


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#4 2008-09-02 12:52:25

djmoomoo
Scratcher
Registered: 2007-08-31
Posts: 57

Re: Pausing

Hmmmm, Maybe a script instead of putting "green flag clicked" put if "I receive start".

or somethig like that anyways, you get the idea.


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#5 2008-09-03 11:28:05

5001
Scratcher
Registered: 2008-09-03
Posts: 6

Re: Pausing

i agree im new but "pause" button is Need!


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#6 2008-09-03 18:44:23

fullmoon
Retired Community Moderator
Registered: 2007-06-04
Posts: 1000+

Re: Pausing

A "freeze scripts" block would be useful, but in the meantime, I've started using a solution with a pause variable like in this project.


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