ProgrammingFreak wrote:
my job?
Could you make the wizard on a broom.
(Should really be a Witch IMO)
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do we need two wizards? one on broom one off?
cuz then it should be wizard on ground and witch on broom like soupoftomato said!
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PlayWithFire wrote:
do we need two wizards? one on broom one off?
cuz then it should be wizard on ground and witch on broom like soupoftomato said!
K, make it a witch.
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soupoftomato wrote:
ProgrammingFreak wrote:
my job?
Could you make the wizard on a broom.
(Should really be a Witch IMO)
i'll make it! How big?
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ProgrammingFreak wrote:
soupoftomato wrote:
ProgrammingFreak wrote:
my job?
Could you make the wizard on a broom.
(Should really be a Witch IMO)i'll make it! How big?
about the same size as other sprites
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TheSaint wrote:
So congrats guys. Besides the fact that we have very little done, our topic has had the mosts posts of any other collab team. Congratulations!!!
Wheee
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Graphics list:
Skeleton Knight
Haunted Soul
Fireball with beach ball in core
Smaller dragon
Catapult
Cannon
I already uploaded the ballista - it's here.
Last edited by Jonathanpb (2011-01-26 23:34:33)
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woah woah woah whats a skeleton knight and haunted soul? i think the enemy list is getting too extensive. i vote we stay with the original.
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PlayWithFire wrote:
woah woah woah whats a skeleton knight and haunted soul? i think the enemy list is getting too extensive. i vote we stay with the original.
Maybe you're right...
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PlayWithFire wrote:
woah woah woah whats a skeleton knight and haunted soul? i think the enemy list is getting too extensive. i vote we stay with the original.
Yeah... I agree with you. We don't have much time - and we have enough enemies anyway
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Smokescreen:
Yes, it looks silly Remove the reddish-brownish background and use ghost effect. The sprite should hang over the enemies.
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List:
Skeleton Knight?
Haunted Soul?
Fireball with beach ball in core
Smaller dragon (I think the dragon was fine as it was )
Catapult
Cannon
Last edited by Jonathanpb (2011-01-27 04:49:36)
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Fireball without background. I tried shrinking the beach ball, but it doesn't work well - try it if you don't believe me.
Last edited by Chrischb (2011-01-27 04:58:55)
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Chrischb wrote:
Too late
http://img696.imageshack.us/img696/967/exporterp.png
you already made one...
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Newest version:
http://scratch.mit.edu/projects/Bobby500/1561203
Also, definatly making a new dragon...
Some one come up with a way to use the pinwheel. That is a priority assignment...
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i thought pinwheel would go to your cursor and make it so when you shoot it spins
i thought that would be cool, cuz dragons BREATHE fire and you have to blow on the pinwheel to make it move.
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ProgrammingFreak wrote:
Chrischb wrote:
Too late
http://img696.imageshack.us/img696/967/exporterp.pngyou already made one...
This one can be "cut out" more easily.
EDIT: Lol oops, thought you were replying to a different post
Last edited by Chrischb (2011-01-28 03:16:09)
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PlayWithFire wrote:
i thought pinwheel would go to your cursor and make it so when you shoot it spins
i thought that would be cool, cuz dragons BREATHE fire and you have to blow on the pinwheel to make it move.
Interesting. I like it.
If you can thing of anything better, do say so.
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Anyway, I'd do the smaller dragon but: I need more information How many pixels tall and wide do you want it? Tiny, to fit in with the enemies, or just slightly smaller than it is now?
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Catapult:
Last edited by Jonathanpb (2011-01-28 04:51:39)
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Cannon:
Graphics:
Fireball with beach ball in core?
Smaller dragon
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Chrischb, I want it about twice as tall as the enemies. However, I want half of that hieght to be neck. I also would prefer if it is a green dragon. Something like this:
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what do i need to do?
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The only graphics thing left is the smaller dragon and Chris is doing that... maybe you could do buttons and such
Or maybe some programming...
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Jonathanpb wrote:
The only graphics thing left is the smaller dragon and Chris is doing that... maybe you could do buttons and such
Or maybe some programming...
ok...
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