ProgrammingFreak wrote:
soupoftomato wrote:
ProgrammingFreak wrote:
may i join yours. I know this is crazy, but i would work hard!
I don't think we would mind. But could you be more of an idea guy like Shadow?
I guess i could be...
But i like to do programming (hence the name) and graphics...
Okay. You can update when I finish.
I just wasn't sure if we would be on the same page with what we want to do.
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soupoftomato wrote:
Some more mobile attack units. We just have fixed firing things.
Maybe:
Skeleton Knight (The shattered remains of our dragons other helpless victims. 25 kills gives you one free)
Haunted Soul (The souls of the victims. All ghostylike. 50 kills gives a free one.)
Fireball with the ball sprite in it's core core.
I also brainstormed some power ideas, but some art request is there.
Watch out, we need to be sure we can finish in time
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TheSaint wrote:
soupoftomato wrote:
Some more mobile attack units. We just have fixed firing things.
Maybe:
Skeleton Knight (The shattered remains of our dragons other helpless victims. 25 kills gives you one free)
Haunted Soul (The souls of the victims. All ghostylike. 50 kills gives a free one.)
Fireball with the ball sprite in it's core core.
I also brainstormed some power ideas, but some art request is there.Soup, first lets get things built for the first set of ideas, then we can add in more people.
As for a list of graphics:
~Fireball with the ball sprite in it's core core.
~Smaller dragon (On Scale with people that were drawn earlier)
~Cannon/Ballista/Catapult
Programmingfreak, you can join.
Also, see what you guys like fo the menu I just uploaded. I am working on the upgrades as we speak.
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Wait. Can I update now? Or are you taking it again?
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ok. so what is the project?
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ProgrammingFreak wrote:
ok. so what is the project?
Have you seen the latest version?
And the easiest way to explain it is for you to read the thread and look at the current version.
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I think I get it. Its kinda like a battle type thing? WHat do i need to do. And where are the newest versions?
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ProgrammingFreak wrote:
I think I get it. Its kinda like a battle type thing? WHat do i need to do. And where are the newest versions?
Nothing right now. And go to TheSaints page and find TehSaintlyCollab gallery/
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soupoftomato wrote:
ProgrammingFreak wrote:
I think I get it. Its kinda like a battle type thing? WHat do i need to do. And where are the newest versions?
Nothing right now. And go to TheSaints page and find TehSaintlyCollab gallery/
OKay I saw it. What now?
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ProgrammingFreak wrote:
soupoftomato wrote:
ProgrammingFreak wrote:
I think I get it. Its kinda like a battle type thing? WHat do i need to do. And where are the newest versions?
Nothing right now. And go to TheSaints page and find TehSaintlyCollab gallery/
OKay I saw it. What now?
Wait until we tell you to work on it and we'll give you some pointers on what we want added.
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soupoftomato wrote:
ProgrammingFreak wrote:
soupoftomato wrote:
Nothing right now. And go to TheSaints page and find TehSaintlyCollab gallery/OKay I saw it. What now?
Wait until we tell you to work on it and we'll give you some pointers on what we want added.
Okay
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Someone can make a rough version of the dragon shoot fireballs.
Latest version: http://scratch.mit.edu/projects/Bobby500/1558735
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So, err, did you register us? (Saint)
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PlayWithFire wrote:
The Dragons Cave (to be titled)
SynopsisA dragon has been accused of terrorizing the townspeople. Now the humans are rioting, and you need to use your fireballs as well as cannons to defend your cave from the waves of oncoming humans!
Types of Enemies
Peasant: lvl 1 enemy
Weak enemy that walks on foot and fights with pitchforks/torches
Knight: lvl 2 enemy
Enemy on horseback who rides towards you at a faster speed. armed with a sword, Is also stronger and harder to kill
Wizard: lvl 3 enemy
A walking, robed enemy, armed with a staff who used projectiles (can attack dragon sooner than other enemies.
Dragonslayer
A walking enemy who is fast, agile, and strong, with slightly higher defence. It is very strong when attacking
The Emperor
An enemy on a horsedrawn carriage, the emperor only appears at the end, it is most difficult to kill as well as strongest, but is not very fastUpgrades Guide
How the System works
-Defeating humans makes money
-more money depending on level of enemy (ill make a money earning system)
-money is spent on upgrades as well as one use special moves.
Fireball
Basic Fireballs: ROF: 1RPS (rate of fire: 1 round per second) DMG: 1 SIZE: 100%
Faster rate of fire: ROF: increased by 1 DMG: unchanged SIZE: unchanged
More Damage: ROF: unchanged DMG: increased by 1 SIZE: unchanged
Size Increase: ROF: unchanged DMG: unchanged SIZE: 10% increase
you can upgrade using buttons that say
[upgrade rate of fire] [upgrade damage] [upgrade size]
maximum amount of times u can upgrade any of these: 5
upgrade prices
lvl 1: 50 gold
lvl 2: 100 gold
lvl 3: 200 gold
lvl 4: 400 gold
lvl 5: 750 gold
Walls
Broken Walls: Start off with, defence: 100
Clay walls: 50 gold, defence: 150
Wooden walls: 100 gold, defence: 200
Stone walls: 250 gold, defence: 300
Turret upgrades
Nothing: start with
Ballista: ROF: 1, DMG: 1 SHOOTS: arrows PRICE: 250 gold
Catapult: ROF: 1, DMG: 3 SHOOTS: rocks PRICE: 500 gold
Cannon: ROF: 2, DMG: 5 SHOOTS: cannon balls PRICE: 1000 gold
Special Move
Smoke Screen: causes dragon to shoot smoke at enemies, making them move significantly slower and deal less damage: PRICE: 150 gold per use
Fire Ball Death: Causes volcano to erupt and rain fireballs on enemies, Kills all enemies on screen. PRICE: 300 gold per use
Quote for ease of Access.
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soupoftomato wrote:
So, err, did you register us? (Saint)
Not quite yet. I needed to make that gallery first. Will do now.
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I will make the next update.
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I need a fireball without the background and the ball in its core.
Making the dragon fireball thing.
Last edited by soupoftomato (2011-01-26 17:48:38)
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Cool. Tell me when you have it up, so I can add my stuff.
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Actually, can someone put the wizard on a broom? I had an idea.
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TheSaint wrote:
Actually, can someone put the wizard on a broom? I had an idea.
Eh sure - both air and land wizards will be cool
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So congrats guys. Besides the fact that we have very little done, our topic has had the mosts posts of any other collab team. Congratulations!!!
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I don't think anyone besides ScratchyScratch is even as far as us.
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I think it should actually be easy enough hereon out.
We have like 13 days. so lets go go go!
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