Pecola1 wrote:
xIIV wrote:
Yes, I will join. So how may I help you? (BTW, I strongly lean to the name Ribbit, rather than RKT.)
Oh no... we have been over this several times. First of all, this is NOT Ribbit, it is RKT and PyPatch mixed and now we are mixing in a frog of some kind. (he keeps saying Ribbbit Riiiiiiibit BTW I am just joking about a from i mean the mod) I think changing the name again will just lead to another changing it back. Or another misunderstanding thinking RKT DIED! but we shall discuss this as a team.
That is fine with me.
Now, how may I help?
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bbbeb wrote:
Ribbit died?
![]()
Can i come along here then?![]()
(Psst!I know a lot about Smalltalk!)
Well, you see, Ribbit kinda died a long time ago. I tried to revive it a few days ago. But then I felt weird being a developer in three mods (Ribbit, RKT, and Bingo), so I let Ribbit go. Now, all the features that Ribbit would have will be here. Like Whiskers (text based scratch), Text Category, and other things.
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Hey, I was looking at the RKTCompare thing. How does it work?
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Pwwez answer mah second question. XD
I get this whole thing now... but perhaps I can make a suggestion?
You know how the "show motor blocks" and "hide motor blocks" works?
Perhaps it would be nice for the Python part too!
"Show Motor blocks"
"Show Python Blocks"
You get it?
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bbbeb wrote:
Pwwez answer mah second question. XD
I get this whole thing now... but perhaps I can make a suggestion?
You know how the "show motor blocks" and "hide motor blocks" works?
Perhaps it would be nice for the Python part too!
"Show Motor blocks"
"Show Python Blocks"
You get it?
I like that idea! Um, yes you can join. Or at least I would. I'll try to get ssss to say yes!
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ProgrammingFreak wrote:
bbbeb wrote:
Pwwez answer mah second question. XD
I get this whole thing now... but perhaps I can make a suggestion?
You know how the "show motor blocks" and "hide motor blocks" works?
Perhaps it would be nice for the Python part too!
"Show Motor blocks"
"Show Python Blocks"
You get it?I like that idea! Um, yes you can join. Or at least I would. I'll try to get ssss to say yes!
@idea: Finally, someone doesn't deny everything i say!
And thanks for the consideration!
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Where is Pecola1?
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ProgrammingFreak wrote:
Where is Pecola1?
Sorry, here in florida there was a bunch of tornado warnings, people sliding off rodes, houses flying away, you know the usual. XD My internet connection wasn't working right when I was trying to answer you.
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ProgrammingFreak wrote:
bbbeb wrote:
Pwwez answer mah second question. XD
I get this whole thing now... but perhaps I can make a suggestion?
You know how the "show motor blocks" and "hide motor blocks" works?
Perhaps it would be nice for the Python part too!
"Show Motor blocks"
"Show Python Blocks"
You get it?I like that idea! Um, yes you can join. Or at least I would. I'll try to get ssss to say yes!
I vote yes! Expecially if ProgrammingFreak hhas to leave.
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ProgrammingFreak wrote:
Hey, I was looking at the RKTCompare thing. How does it work?
You can open two projects next to eachother and you can move blocks from one to another! I may or may not make a version whith 3 projects allowed to open on one window! It would have to be a whole other image.
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@ssss yay!
@team = I'll get the menu up, but i won't have the actual interface ready, i can't get it until we have the blocks.
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ssss wrote:
@Pecola1, cool, please supply link
I did on this page
Page is here Download it here: http://www.yourfilelink.com/get.php?fid=602821
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greatssss wrote:
@bbbeb: OK, Go ahead
bbbeb wrote:
@ssss yay!
@team = I'll get the menu up, but i won't have the actual interface ready, i can't get it until we have the blocks.![]()
ssss wrote:
@People, everyone who asked to join is accepted
@Pecola1, cool, please supply link
@me, Why are you talking to yourslef?
Has anyone heard of the
[quote]or[/quote]
BBcode tags? LOL
Last edited by Pecola1 (2011-01-26 18:34:22)
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I wrote:
@me, Why are you talking to yourslef?
I'm not! Your talking to yourself! I never talk to myself at all! Why would I talk to myself? Myself is weird! Oh... you were talking to yourself LOL
Last edited by Pecola1 (2011-01-26 18:37:03)
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bbbeb wrote:
Pwwez answer mah second question. XD
I get this whole thing now... but perhaps I can make a suggestion?
You know how the "show motor blocks" and "hide motor blocks" works?
Perhaps it would be nice for the Python part too!
"Show Motor blocks"
"Show Python Blocks"
You get it?
I just got another idea having
"Show/Hide Drop-down Blocks"
We could make a separate blockspecs that would be with drop-down blocks (I mean like the ( ( ) [*] ( ) ) block in bingo). We could make it so there were less blocks by making things like a ([x pos/y pos/direction/rotation style]) or a [[hide/show/next costume/prev costume]] tell me if you like the idea, I could easily make it if you wanted it.
Last edited by Pecola1 (2011-01-26 18:44:40)
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ssss wrote:
Pecola1 wrote:
ESN wrote:
Sorry guys, in California on my iPhone at the moment. I can't download the image
![]()
Maybe Thursday I can catch up with you guys.Ok
lol, We can remove the forever block! Because we have the <press the flag block>
No we cannot, what if you wanted to do:
<when green flag clicked>
<say[ yo ]for( 1 )secs>
<forever>
<say[ <pick random( 1 )to( 100
<end>
You would have to do:
<when green flag clicked>
<say[ yo ]for( 1 )secs>
<say[ <pick random( 1 )to( 10
[press the flag]
Get it now?
Last edited by Pecola1 (2011-01-26 20:02:46)
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Pecola1 wrote:
ssss wrote:
Pecola1 wrote:
Oklol, We can remove the forever block! Because we have the <press the flag block>
No we cannot, what if you wanted to do:
<when green flag clicked>
<say[ yo ]for( 1 )secs>
<forever>
<say[ <pick random( 1 )to( 100
<end>
You would have to do:
<when green flag clicked>
<say[ yo ]for( 1 )secs>
<say[ <pick random( 1 )to( 10
[press the flag]
Get it now?
To bad, someone will have to work there way around it
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