Okay, so in Single Player, with an enemy, you put some sand over some water. You put some cacti in the water, and you lure the enemy in, delete the sand blocks, and it'll fall onto the cactus and the water will carry it to you! But it won't work player-to-enemy.
Any ideas on trading with enemies? XD
Seriously, I want to make a single-player Minecraft trading RPG.
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Any ideas? I need a system for a single-player enemy/frenemy RPG and trading.
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you mean in a multiplayer server?
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facepalm
I said in SINGLE PLAYER!
8 need ideas...
SSSS goes the creeper...
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So you're trying to mod minecraft while seemingly having no knowledge?
Or is this just plain RP as in you pretend and stuff, if that's the case I don't understand.
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I want to make it like a machine. Water to carry the item from, say, a creeper, into some water, and WHAMMO! It drifts down to you.
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I also want to make it like a shop, you destroy an item, you go take it, and you rush out before the zombie kills you. Also, the skeleton is the ranged weapon trainer.
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