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#51 2011-01-15 05:37:43

ProgrammingFreak
Scratcher
Registered: 2010-09-04
Posts: 1000+

Re: Syn inc. Collab Team

i don't know. both can be useful

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#52 2011-01-15 05:42:00

werdna123
Scratcher
Registered: 2010-06-12
Posts: 1000+

Re: Syn inc. Collab Team

08jackt wrote:

here's the scrolling base:
http://scratch.mit.edu/projects/08jackt_extra/1536286

do you reckon we should use trig scrolling or just normal 4 way scrolling?

Wow, nice! I don't know a thing about trig so keep me out of this.  tongue

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#53 2011-01-15 05:45:27

ProgrammingFreak
Scratcher
Registered: 2010-09-04
Posts: 1000+

Re: Syn inc. Collab Team

um, i was fiddling with the base and i somehow messed it up. all i did was change the player one sprite costume and it went crazy! xD

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#54 2011-01-15 05:49:22

08jackt
Scratcher
Registered: 2007-09-12
Posts: 1000+

Re: Syn inc. Collab Team

ProgrammingFreak wrote:

um, i was fiddling with the base and i somehow messed it up. all i did was change the player one sprite costume and it went crazy! xD

were you viewing it in presentation mode? the stamping only works online or in presentation mode


http://i39.tinypic.com/jgtswi.png

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#55 2011-01-15 05:51:11

08jackt
Scratcher
Registered: 2007-09-12
Posts: 1000+

Re: Syn inc. Collab Team

werdna123 wrote:

Wow, nice! I don't know a thing about trig so keep me out of this.  tongue

lol- that's fine. once we get the scrolling base done the rest of the programming will be easy ;D


http://i39.tinypic.com/jgtswi.png

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#56 2011-01-15 05:51:54

ProgrammingFreak
Scratcher
Registered: 2010-09-04
Posts: 1000+

Re: Syn inc. Collab Team

08jackt wrote:

ProgrammingFreak wrote:

um, i was fiddling with the base and i somehow messed it up. all i did was change the player one sprite costume and it went crazy! xD

were you viewing it in presentation mode? the stamping only works online or in presentation mode

thats the problem! thanks. I'll upload what I've done

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#57 2011-01-15 05:53:46

werdna123
Scratcher
Registered: 2010-06-12
Posts: 1000+

Re: Syn inc. Collab Team

08jackt wrote:

werdna123 wrote:

Wow, nice! I don't know a thing about trig so keep me out of this.  tongue

lol- that's fine. once we get the scrolling base done the rest of the programming will be easy ;D

big_smile  I think next we need a good artist to make it not just have numbers and have a map-like place. I would choose you, but this is a collab. so we can't have one person do it all.  tongue

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#58 2011-01-15 05:56:37

ProgrammingFreak
Scratcher
Registered: 2010-09-04
Posts: 1000+

Re: Syn inc. Collab Team

werdna123 wrote:

08jackt wrote:

werdna123 wrote:

Wow, nice! I don't know a thing about trig so keep me out of this.  tongue

lol- that's fine. once we get the scrolling base done the rest of the programming will be easy ;D

big_smile  I think next we need a good artist to make it not just have numbers and have a map-like place. I would choose you, but this is a collab. so we can't have one person do it all.  tongue

i can do some graphics!

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#59 2011-01-15 05:59:22

ProgrammingFreak
Scratcher
Registered: 2010-09-04
Posts: 1000+

Re: Syn inc. Collab Team

here: http://scratch.mit.edu/projects/ProgrammingFreak/153629
all i did was the sprite for the player.

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#60 2011-01-15 05:59:51

werdna123
Scratcher
Registered: 2010-06-12
Posts: 1000+

Re: Syn inc. Collab Team

ProgrammingFreak wrote:

here: http://scratch.mit.edu/projects/ProgrammingFreak/153629
all i did was the sprite for the player.

See my comment.  smile

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#61 2011-01-15 06:04:33

08jackt
Scratcher
Registered: 2007-09-12
Posts: 1000+

Re: Syn inc. Collab Team

i was thinking; at the start of each area we could include a spawn point thing were you go when you die. thoughts?


http://i39.tinypic.com/jgtswi.png

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#62 2011-01-15 06:10:10

werdna123
Scratcher
Registered: 2010-06-12
Posts: 1000+

Re: Syn inc. Collab Team

08jackt wrote:

i was thinking; at the start of each area we could include a spawn point thing were you go when you die. thoughts?

That'd be great!  big_smile

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#63 2011-01-15 06:13:46

ProgrammingFreak
Scratcher
Registered: 2010-09-04
Posts: 1000+

Re: Syn inc. Collab Team

werdna123 wrote:

08jackt wrote:

i was thinking; at the start of each area we could include a spawn point thing were you go when you die. thoughts?

That'd be great!  big_smile

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#64 2011-01-15 06:20:08

ob6160
Scratcher
Registered: 2010-10-10
Posts: 500+

Re: Syn inc. Collab Team

08jackt wrote:

i was thinking; at the start of each area we could include a spawn point thing were you go when you die. thoughts?

What shall it be ? A flag?

Cool idea  big_smile

Last edited by ob6160 (2011-01-15 06:21:16)


http://i45.tinypic.com/2jcygsy.gif

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#65 2011-01-15 06:26:24

ProgrammingFreak
Scratcher
Registered: 2010-09-04
Posts: 1000+

Re: Syn inc. Collab Team

I thought of something. I don't know if you've ever been to the TBG games but theres a game called FLAG RPG and its like 660 pages. Anyways the goal is to collect flags. We could make Flag RPG!

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#66 2011-01-15 06:59:11

werdna123
Scratcher
Registered: 2010-06-12
Posts: 1000+

Re: Syn inc. Collab Team

ProgrammingFreak wrote:

I thought of something. I don't know if you've ever been to the TBG games but theres a game called FLAG RPG and its like 660 pages. Anyways the goal is to collect flags. We could make Flag RPG!

I don't think Jack's a TBG fan.  tongue

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#67 2011-01-15 07:00:45

ProgrammingFreak
Scratcher
Registered: 2010-09-04
Posts: 1000+

Re: Syn inc. Collab Team

werdna123 wrote:

ProgrammingFreak wrote:

I thought of something. I don't know if you've ever been to the TBG games but theres a game called FLAG RPG and its like 660 pages. Anyways the goal is to collect flags. We could make Flag RPG!

I don't think Jack's a TBG fan.  tongue

but it would be a cool game!

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#68 2011-01-15 07:02:33

werdna123
Scratcher
Registered: 2010-06-12
Posts: 1000+

Re: Syn inc. Collab Team

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#69 2011-01-15 07:09:27

ProgrammingFreak
Scratcher
Registered: 2010-09-04
Posts: 1000+

Re: Syn inc. Collab Team

cool. um we need to have a plot for this

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#70 2011-01-15 08:47:32

RHY3756547
Scratcher
Registered: 2009-08-15
Posts: 1000+

Re: Syn inc. Collab Team

ProgrammingFreak wrote:

werdna123 wrote:

ProgrammingFreak wrote:

I thought of something. I don't know if you've ever been to the TBG games but theres a game called FLAG RPG and its like 660 pages. Anyways the goal is to collect flags. We could make Flag RPG!

I don't think Jack's a TBG fan.  tongue

but it would be a cool game!

no

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#71 2011-01-15 09:35:57

ProgrammingFreak
Scratcher
Registered: 2010-09-04
Posts: 1000+

Re: Syn inc. Collab Team

RHY3756547 wrote:

ProgrammingFreak wrote:

werdna123 wrote:


I don't think Jack's a TBG fan.  tongue

but it would be a cool game!

no

OH YEAH?!?!?! WELL YOUR GAMES ARE SO SO........cool.

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#72 2011-01-15 13:51:41

werdna123
Scratcher
Registered: 2010-06-12
Posts: 1000+

Re: Syn inc. Collab Team

yikes  I just forgot: it has to include the three images. DX

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#73 2011-01-15 14:06:07

GlitchSprite
Scratcher
Registered: 2010-06-08
Posts: 1000+

Re: Syn inc. Collab Team

I'm dropping out


http://www.mspaintadventures.com/storyfiles/hs2/02915.gif

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#74 2011-01-15 14:22:37

08jackt
Scratcher
Registered: 2007-09-12
Posts: 1000+

Re: Syn inc. Collab Team

GlitchSprite wrote:

I'm dropping out

thought so


http://i39.tinypic.com/jgtswi.png

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#75 2011-01-15 14:23:05

RHY3756547
Scratcher
Registered: 2009-08-15
Posts: 1000+

Re: Syn inc. Collab Team

GlitchSprite wrote:

I'm dropping out

lolololol

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