Hey guys, dunno if any of you remember me or Jewel RPG. It's been quite a while since I've "scratch"ed because of school and other aspects. Now that school is over, I'm working on Jewel RPG 2 again now.
here is the link if any of you don't know it:
http://scratch.mit.edu/projects/SImniel/813139
Anyway, the next test version will be #120. A big jump from last time as the next patch will include the many things:
[NOTE: Forjen side is still being worked on]
- 5th skill included:
-- Ranger: Nature's Agility: Movement Speed and DEX increased by 30% for 30 seconds
-- Mage: Elemental Harness: INT increased by 50% for 10 seconds
-- Templar: Vetron's Blessing: STR and DEF increased by 15% for 60 seconds
- All zones added:
-- Senea Desert chain
-- Vetronia's jewel abyss camp
-- Jewel abyss chain
-- Vetronian Rainforest chain
- New Monsters, monster stats and AI
- Looting system
-- Mobs drop coin
-- Mobs drop temporary buffs
-Enhancement System
-Spend money to have a CHANCE of increasing your weapon's power
- Can get up to +10
Merchant system:
-- NPC's added to buy pots and enhance weapons
That's all the notes for the next version which is gonna be released shortly.
Also, am I'm working on making a quest system. A little hard, but I'll find a way =]
Last edited by SImniel (2011-01-13 05:11:44)
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