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#1 2010-12-28 21:02:10

Sunrise-Moon
Scratcher
Registered: 2009-06-27
Posts: 1000+

Components of a Good Title Screen?

I feel the title screen for a few of my games are rather bland right now. What are some components of a good title screen?


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#2 2010-12-28 21:26:07

AtomicBawm3
Scratcher
Registered: 2009-06-27
Posts: 1000+

Re: Components of a Good Title Screen?

Make sure there's at least a little animation.  That always helps.  Another thing is it should make the game look better than it is, so graphics should be pretty good and so forth.  Other than that, I don't know what to tell you.


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#3 2010-12-28 21:30:55

gettysburg11
Scratcher
Registered: 2008-06-14
Posts: 1000+

Re: Components of a Good Title Screen?

I agree that good graphics are key. Make the title screen look interesting, make that the picture when you upload, and people will probably look at it if they think it looks cool.


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#4 2010-12-28 21:34:04

ian528
Scratcher
Registered: 2010-05-25
Posts: 500+

Re: Components of a Good Title Screen?

Look on http://resources.scratchr.org/resources for some cool backrounds to put on your title.

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#5 2010-12-28 22:06:56

Kileymeister
Scratcher
Registered: 2008-04-17
Posts: 1000+

Re: Components of a Good Title Screen?

Maybe a logo, or a scene from the gameplay at a cool angle (example).

Colorful buttons are good, if it feels too empty make the buttons bigger.


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#6 2010-12-28 22:22:48

2l84zwamani
Scratcher
Registered: 2010-09-27
Posts: 100+

Re: Components of a Good Title Screen?

Try to make a subtle animation within the title screen and have some satisfying effects when you hover over/click the buttons. Try to include some abstract pictures, etc in the background or as part of the buttons. Don't forget to make the transitions smooth!


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#7 2010-12-29 00:42:39

Chrischb
Scratcher
Registered: 2008-07-24
Posts: 1000+

Re: Components of a Good Title Screen?

Add lots of detail - for example, if you're doing a beach, you could:

1. Put the sea, shore, and sand in.

2. Do as above, but maybe add a palm tree (animated maybe). And some starfish and shells and sandcastles on the shore. And maybe waves, and the sun, and hotels off in the distance, with some crabs maybe, and pebbles and rocks and trenches and people and litter and picnic blankets and... ... ...

I recommend 2, and take the time to add killer graphics  big_smile  You don't have to stick to just the Scratch paint editor; you can also use GIMP or something before importing your drawing.


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#8 2010-12-29 00:57:43

Jonathanpb
Scratcher
Registered: 2008-07-25
Posts: 1000+

Re: Components of a Good Title Screen?

It isn't exactly what you're asking for, but it'll give you an idea:

illusionist's pwnage Space War 4 image:

http://img88.imageshack.us/img88/9398/simage.png


And what it could have been:

http://img52.imageshack.us/img52/2262/361horriblespacewar4pic.png


Get it? Put in tons of nice art.  smile  Well, just do what everyone else said  tongue


"Human beings... must have action; and they will make it if they cannot find it.
-Charlotte Brontë

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#9 2010-12-29 02:43:27

A__B__3__T__E__S__T
Scratcher
Registered: 2010-05-29
Posts: 45

Re: Components of a Good Title Screen?

Jonathanpb wrote:

It isn't exactly what you're asking for, but it'll give you an idea:

illusionist's pwnage Space War 4 image:

http://img88.imageshack.us/img88/9398/simage.png


And what it could have been:

http://img52.imageshack.us/img52/2262/3 … ar4pic.png


Get it? Put in tons of nice art.  smile  Well, just do what everyone else said  tongue

That about sums it up.  wink

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#10 2010-12-29 06:23:47

WeirdF
Scratcher
Registered: 2009-05-31
Posts: 1000+

Re: Components of a Good Title Screen?

What also makes it look more professional is The Mouse-over Script.

Last edited by WeirdF (2010-12-29 06:23:54)


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