I mad a big project and i just finished and i uploaded it...waited 20 min and then it said TOO MANY MB 10 MB ONLY etc..
Then im like NOOO! if it had shown me that i had gone over it, it would not have happend,
In the edges or corners there should be how many KB or MB you have used, THis would help Annoying moments when you find out you need to delete half your work to get it to upload.
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Harakou wrote:
You can just navigate to the folder you saved your project in, and check the filesize there.
Wouldnt it be easier if it was shown WHILE you were making a project?
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Willamation wrote:
Harakou wrote:
You can just navigate to the folder you saved your project in, and check the filesize there.
Wouldnt it be easier if it was shown WHILE you were making a project?
I think the effort it would take on the Scratch team's part would outweigh the 20 seconds it would take you to navigate to the file and check the properties. It's not that hard, is it?
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Harakou wrote:
Willamation wrote:
Harakou wrote:
You can just navigate to the folder you saved your project in, and check the filesize there.
Wouldnt it be easier if it was shown WHILE you were making a project?
I think the effort it would take on the Scratch team's part would outweigh the 20 seconds it would take you to navigate to the file and check the properties. It's not that hard, is it?
Maybe not,But to improve scratch you must make things easier for the users.What im saying is there is a box below the project viewing box,And while you are making the project E.G drop a sprite onto the pad,It shows how many KB/MB it has used up,So when you are finished with your project,It shows you how many MB/KB you have used.
and do not have to take the fuss of navigating to folders,And if it is over 10 MB you know just by looking at the box.Just say it was 11MB.You are about to upload it,And you have worked all day on it.Then it says ERROR OVER 10MB,Its frustrating,Right?
so i think that just one little box that tells you how many MBs you have used could save you up to 20 or 10 minutes of time trying to delete sounds,costumes and animations.Im just suggesting,But if this idea has a flaw please point it out.
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Harakou wrote:
Willamation wrote:
Harakou wrote:
You can just navigate to the folder you saved your project in, and check the filesize there.
Wouldnt it be easier if it was shown WHILE you were making a project?
I think the effort it would take on the Scratch team's part would outweigh the 20 seconds it would take you to navigate to the file and check the properties. It's not that hard, is it?
I'd agree with you if my properties check didn't appear to be lying. I checked a project I'm currently working on and it said it was 18 megabytes, then I uploaded it to the website, and it was fine. Maybe that's because I compressed the sound and images though.
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Sunrise-Moon wrote:
Harakou wrote:
Willamation wrote:
Wouldnt it be easier if it was shown WHILE you were making a project?I think the effort it would take on the Scratch team's part would outweigh the 20 seconds it would take you to navigate to the file and check the properties. It's not that hard, is it?
I'd agree with you if my properties check didn't appear to be lying. I checked a project I'm currently working on and it said it was 18 megabytes, then I uploaded it to the website, and it was fine. Maybe that's because I compressed the sound and images though.
Actually, it is because Scratch automatically compresses sounds and images during the upload process - often times, the file size uploaded to the website is smaller than that of the original project because of auto-compression.
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cheddargirl wrote:
Sunrise-Moon wrote:
Harakou wrote:
I think the effort it would take on the Scratch team's part would outweigh the 20 seconds it would take you to navigate to the file and check the properties. It's not that hard, is it?I'd agree with you if my properties check didn't appear to be lying. I checked a project I'm currently working on and it said it was 18 megabytes, then I uploaded it to the website, and it was fine. Maybe that's because I compressed the sound and images though.
Actually, it is because Scratch automatically compresses sounds and images during the upload process - often times, the file size uploaded to the website is smaller than that of the original project because of auto-compression.
That's what I said xD.
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Sunrise-Moon wrote:
cheddargirl wrote:
Sunrise-Moon wrote:
I'd agree with you if my properties check didn't appear to be lying. I checked a project I'm currently working on and it said it was 18 megabytes, then I uploaded it to the website, and it was fine. Maybe that's because I compressed the sound and images though.Actually, it is because Scratch automatically compresses sounds and images during the upload process - often times, the file size uploaded to the website is smaller than that of the original project because of auto-compression.
That's what I said xD.
Ah, I thought you didn't know why some big files upload to the Scratch website when the properties of the file on the main computer is over the 10 MB limit. ^^;
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Personally, I could just go into properties and check the file size myself, but I wouldn't mind if there was a way to estimate file size that is uploaded to the website if compression was done. That would be a good indicator if the project has gone over the limit and cannot be uploaded prior to uploading.
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Ooooooh, illusionist had a great mockup and a thread to go with it - I'll try and find it
EDIT: Here it is: clicky
Last edited by Chrischb (2010-12-29 00:37:11)
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Chrischb wrote:
Ooooooh, illusionist had a great mockup and a thread to go with it - I'll try and find it
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EDIT: Here it is: clicky
Ooh, I remembered that topic but I didn't look for it
I SUPPORT
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