SkipVM 1, released in September, was a huge addition to the Skip programming arsenal. Running the powerful and fast Skip 2.0, it was a big success....and a big hit.
But now, in December 17, after months of research, programming, and debugging, SkipVM 2 is finally publicly released. (only 2 weeks after it's estimated release date
) Running Skip 2.5 assembly code, it's amazingly fast compared to it's predecessor.
What's new
-Skip 2.5 is an assembler, so it doesn't have built in graphics and audio commands, but it is also much faster.
-SkipVM 2 supports images! This means that an image can be stored in a VDisk, and they can be read and put on the screen.
-Skip 2.5 has a new "jump" command. In old versinos of Skip, the "goto" command was used sparingly because it wasn't exactly user-friendly. With new "jump tags" jumping and jumping to sub-routines is very easy.
-SkipVM has a grahics processor, and audio processor, and a disk manager. These display graphics, play audio, and retrieve files from disks.
-SkipVM and Skip 2.5 share memory, so SkipVM can now accept virtual hardware
It's not going to make sense to a lot of people, because it doesn't seem to do much, even though it does a lot and is extremely complicated, but a good explanation is included in the ABOUT sprite.
I hope you like it, because it took me months to make.
Here it is!
Offline
ScratchReallyROCKS wrote:
Why us it that no one ever replies to my Show and Tell threads?
![]()
See what I mean? It's been all night.
Offline
I'll check it out!
Offline
I don't really get it
Offline
ProgrammingFreak wrote:
I don't really get it
I thought that would happen. Did you look in the ABOUT sprite?
Offline
ProgrammingFreak wrote:
no
Then look. I wrote a whole paragraph on it.
Offline