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#1 2010-12-11 07:41:48

cainew
Scratcher
Registered: 2010-01-09
Posts: 43

Why not past 10 MB?

Can the Next Version of Scratch be revamped so you can post the project if it's past 10 MB?At Least it can't go past 40 MB maybe.How does that sound?

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#2 2010-12-11 10:36:46

MyRedNeptune
Community Moderator
Registered: 2007-05-07
Posts: 1000+

Re: Why not past 10 MB?

You might want to check out the Scratch Suggestions page! There's a suggestion like that there which you can support.  big_smile


http://i52.tinypic.com/5es7t0.png I know what you're thinking! "Neptune! Get rid of those filthy advertisements and give us back the Zarathustra siggy, you horrible person!" Well, don't worry about it, the Zara siggy will be back soon, new and improved! ^^ Meanwhile, just do what the sig tells you to. >.>

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#3 2010-12-11 15:32:35

hmnwilson
Scratcher
Registered: 2007-07-04
Posts: 1000+

Re: Why not past 10 MB?

The limit's only there so people with slow internet connections don't have to wait forever for the project to load. In fact, most Flash sites have a 10MB limit! The problem is that Scratch projects are massive, especially when compared to Flash files.

If you're having problems uploading because of the filesize, try this:
1. Go to the Edit menu.
2. Select "Compress Sounds..."
3. Choose a sound quality. Remember, the lower you make the sound quality, the smaller the filesize will be, but it'll make it sound a lot worse in exchange. "Normal" is probably your best option.


I'm taking a break from Scratch until 2.0 comes out. Any messages sent between then and now probably won't be read - sorry.
(Oct. 20, 2011)

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#4 2010-12-11 17:30:37

Jonathanpb
Scratcher
Registered: 2008-07-25
Posts: 1000+

Re: Why not past 10 MB?

I've heard that the 10 megabytes limit is because of Java capibilities - and I've also heard that in Scratch 2.0 the limit might go up.  big_smile


"Human beings... must have action; and they will make it if they cannot find it.
-Charlotte Brontë

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#5 2010-12-11 22:19:40

Chrischb
Scratcher
Registered: 2008-07-24
Posts: 1000+

Re: Why not past 10 MB?

+1

But 10MB is plenty of space already  smile  Just watch put for space-deadly music tracks.  tongue


I fall: It's a tragedy. You fall: It's comedy.
Hmph enjoy your fall - I get a lovely spring... without pans of new leaves.

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#6 2010-12-12 07:32:00

4Infinity
Scratcher
Registered: 2010-12-11
Posts: 100+

Re: Why not past 10 MB?

Even if the Scratch team did raise the limit, it wouldn't really affect the quality of the project.
It might change with the switch to Adobe, but I have no idea.


http://2.bp.blogspot.com/_TJr9oXBg5-Y/TP_C_0Gn02I/AAAAAAAAAA8/ZEE9GCe5rVM/s1600/universe00.jpg

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#7 2010-12-12 09:33:25

Aexis
Scratcher
Registered: 2008-12-06
Posts: 17

Re: Why not past 10 MB?

To paraphrase a misattributed Bill Gates quote, 10mb ought to be enough for anybody.

The thing is, even some projects that are under 10mb still take absolute ages to download, or even to load, for that matter. Like this one. If you try to download that on the average computer from 10 years ago, it'll take quite some time. So basically the limit is there 1) to allow people with slower computers and connections to still be able to download projects, and 2) to keep the server that holds all our files online from blowing up.

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