How do I compile something but still keep custom blocks? I mean I use Scratch2Exe (Chirp Compiler) and it works, but I really need my custom block to work when I compile, any ideas?
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Bump! HELP PLEASE I need it TODAY for school!
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Oh just help me people, for goodness sake! And dont comment about this and waste my time.
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Help Me!!!!!!!!
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For God Sake Help Me
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Oh look, now its 5. JUST HELP ME AND ILL STOP SPAMMING
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Well I'm not an expert so I can't help you
sorry
(at least I replied)
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You can do 1 of 2 things:
1. Use my Scratch EXE Creator and replace the Scratch.image file in the Required Files folder with your own image (make sure it's called Scratch.image though).
2. Modify BYOB and put the code for your custom blocks in it, then open your project and choose "Compile This Project..." from the Share menu. (I think this works)
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Oh. I only just notice, COMPILE THIS PROJECT.
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Go into the the Scratch2exe folder, open the kit folder, rename the current image runtime.backup then add you're image as runtime.backup. It should work now.
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markyparky56 wrote:
Go into the the Scratch2exe folder, open the kit folder, rename the current image runtime.backup then add you're image as runtime.backup. It should work now.
you forgot the editing exitPresentationMode method in Scratch-UI-Panes ; ScratchPresenterMorph!
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just use iexpress hidden in windows! add all of the main scratch files and your scratch project.
to find iexpress go on start and (in xp) click run. then type iexpress. in vista and seven, just type iexpress in the search box. go to this link for more information.
http://scratch.mit.edu/forums/viewtopic.php?id=10122&p=1
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LS97 wrote:
markyparky56 wrote:
Go into the the Scratch2exe folder, open the kit folder, rename the current image runtime.backup then add you're image as runtime.backup. It should work now.
you forgot the editing exitPresentationMode method in Scratch-UI-Panes ; ScratchPresenterMorph!
Um... totaly forgot that part, but yeah, that too.
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LS97 wrote:
markyparky56 wrote:
Go into the the Scratch2exe folder, open the kit folder, rename the current image runtime.backup then add you're image as runtime.backup. It should work now.
you forgot the editing exitPresentationMode method in Scratch-UI-Panes ; ScratchPresenterMorph!
Dang, I forgot about that too! (regarding Scratch EXE Creator I mean) Well, if people want to make EXEs with custom blocks, they'll have to mod off the image already there (from either Scratch2EXE or Scratch EXE Creator).
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