<glide( )secs to x )y 120
<glide( )secs to x )y 0
Last edited by pablito_897 (2008-08-15 00:16:39)
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This project tells you how to make a sprite jump and move.
http://scratch.mit.edu/projects/archmage/72848
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or do this
<repeat(7
<change y by(5
<wait( 1 )secs>
<repeat(7
<change y by(-7
Hope this works out or just use y for jumping as that means up and down while x means left and right!
Last edited by bart9032 (2008-08-15 03:14:47)
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pablito_897 wrote:
<glide( )secs to x )y 120
<glide( )secs to x )y 0
it depends where your x is or it mucks up in your jump so I prefer using my description!
<glide( <pick random( 1 )to(10)
secs to x )y 120
<glide( <pick random( 1 )to( 10)
secs to x )y 0<pick random( )to(
Last edited by bart9032 (2008-08-15 03:19:21)
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