can someone help me,i know all the scripts for it, who doesn't
but i want the colour for the sensing to be a different sprite; behind the "visual" one(colourful)
is this possible layering ghost or would i have to use a point thing to calculate where the terrain is?
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You could make the sensing sprite a costume instead of a new sprite. Then, in your sprite, switch to the sensing costume first, do the sensing, then for the last block switch back to the costume you see. The sensing will all work out, and you don't see the sensors.
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Kileymeister's solution would work, but only in presentation mode. I would recommend making a sensor sprite, setting the ghost on it to 100, and doing all the sensing on that. They look like this:
For a more detailed explanation, if you need it, my full post on this is here.
Last edited by Harakou (2010-12-05 11:02:14)
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Harakou wrote:
Kileymeister's solution would work, but only in presentation mode. I would recommend making a sensor sprite, setting the ghost on it to 100, and doing all the sensing on that. They look like this:
http://i54.tinypic.com/hsrqtz.jpg
For a more detailed explanation, if you need it, my full post on this is here.
It also should work online. Just not offline in non-presentation mode. Maybe it would occasionally flash the sensor for an instant online, but for the most part it should work.
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cruelty247 wrote:
,i know all the scripts for it
let me rephrase this I want the TERRAIN to be unseen in say purple it senses that with colour sensing
but there is a sprite with other colours on it to make it look nice?
2 sprites as Terrain one as colour sensing one as looking good , possible? please reply (:
thankyou other people anyways
p.s. i forgot about this thread for a while ...school... weekend is the only time i really have
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