IF they made a new scratch there should be CHEAT BLOCKS!
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Just add in your own buttons. For example, if space key presses set level to 5.
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or if lets say you type in MY BURGER LOOKS TASTY you gain secret burger powers!
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stomasb wrote:
[blocks]<move( 1000 )steps>[/blocks]
What has this got to do with cheat blocks?
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How about:
[blocks]
<when green flag clicked> (when game started)
<forever if> <[ HiGhFlYeR ]is typed> (if HiGhFlYeR is typed in the cheat box...)
<set{ Rockets }to( Unlimited (you ain't gotta reload or recharge rockets)
<end>
[/blocks]
So that adds a cheat code block, and an unlimited block! Whadaya think?
Last edited by Kingdaro (2008-07-15 03:05:20)
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<if><< <and> >><set instrument to( <play note( )for( )secss><stop all sounds><play sound[ <direction><if on edge, bounce><set y to( <set x to( <change x by( <go to x )y <go to x )y <point towards( <turn cw( )degrees><move( )steps><move(1010101010 )steps>
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MonkeyDori wrote:
<if><< <and> >><set instrument to( <play note( )for( )secss><stop all sounds><play sound[ <direction><if on edge, bounce><set y to( <set x to( <change x by( <go to x )y <go to x )y <point towards( <turn cw( )degrees><move( )steps><move(1010101010 )steps>
What doe this have to do with the cheat codes?
Anyway,
<when green flag clicked>
<forever if> MOON WALK is typed into the cheat block
<set{ gravity }to( low
<end>
Basically means when you type oin this code, you can jump higher and stay airborne longer!
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<when green flag clicked>
<forever>
<if><key[ C ]pressed?>
<if><key[ H ]pressed?>
<if><key[ E ]pressed?>
<if><key[ E ]pressed?>
<if><key[ S ]pressed?>
<if><key[ E ]pressed?>
<broadcast[ constipation
<end>
<end>
<end>
<end>
<end>
<end>
<end>
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Bluestribute wrote:
<when green flag clicked>
<forever>
<if><key[ C ]pressed?>
<if><key[ H ]pressed?>
<if><key[ E ]pressed?>
<if><key[ E ]pressed?>
<if><key[ S ]pressed?>
<if><key[ E ]pressed?>
<broadcast[ constipation
<end>
<end>
<end>
<end>
<end>
<end>
<end>
LOL
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coolstuff wrote:
This topic has nothing to do with anything any more.
Because I just showed them how to make cheat codes without a block (cheat code block)
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tms5 wrote:
Bluestribute wrote:
<when green flag clicked>
<forever>
<if><key[ C ]pressed?>
<if><key[ H ]pressed?>
<if><key[ E ]pressed?>
<if><key[ E ]pressed?>
<if><key[ S ]pressed?>
<if><key[ E ]pressed?>
<broadcast[ constipation
<end>
<end>
<end>
<end>
<end>
<end>
<end>LOL
LOLZ LMHO ROFL
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Bluestribute wrote:
<when green flag clicked>
<forever>
<if><key[ C ]pressed?>
<if><key[ H ]pressed?>
<if><key[ E ]pressed?>
<if><key[ E ]pressed?>
<if><key[ S ]pressed?>
<if><key[ E ]pressed?>
<broadcast[ constipation
<end>
<end>
<end>
<end>
<end>
<end>
<end>
Yay but eating cheese dosen't cause constipation!
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Bluestribute wrote:
<when green flag clicked>
<forever>
<if><key[ C ]pressed?>
<if><key[ H ]pressed?>
<if><key[ E ]pressed?>
<if><key[ E ]pressed?>
<if><key[ S ]pressed?>
<if><key[ E ]pressed?>
<broadcast[ constipation
<end>
<end>
<end>
<end>
<end>
<end>
<end>
Dang I was just going to point that out.
But you could do
<when green flag clicked>
<forever>
<wait until><key[c]pressed?>
<wait until><key[r]pressed?>
<wait until><key[a]pressed?>
<wait until><key[z]pressed?>
<wait until><key[y]pressed?>
<switch to costume[CRAAAAAZYYYY
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Fal wrote:
[blocks]<if><< <key[ l]pressed?> <and> <key[ e]pressed?> >> <and> <key[ v]pressed?> >>
<change{ level}by( 5 [/blocks]
Now it's stakced
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Yo1Yo2Joe123junior2 wrote:
IF they made a new scratch there should be CHEAT BLOCKS!
Sorry to bump a old topic, but you can do that by using this:
<when green flag clicked>
<forever>
<wait until><key[ What you want to be in the code. ]pressed?>
<wait until><key[ What you want to be in the code. ]pressed?>
<wait until><key[ What you want to be in the code. ]pressed?>
<set{ Health }to( 999999999999999999999999999999999999999
<say[ You're Strong! ]for( 2 )secs>
<say[ You can now stay alive for longer! ]for( 4 )secs>
<end>
See?
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