-iNetMaster- wrote:
Okay here's my second try:
Have you ever wondered how to start a company and keep it going?
Here's how.
Think of a name. Make sure it's not taken, so look it up on Scratch. Then, go to collaborations, and make a forum post that gives the general details of what your company makes. Make the title catch attention, but not like, "Read This Or Die". Say If your company is Emerald Productions, it could be, "♦ Emerald Productions is Hiring ♦".
Have a limit of members. Too many members will be out of control. So limit about 10 for now.
To make sure your company doesn't crash and burn, always be working on something, to keep your members active. But don't overwork them, or they'll quit.
Also, if you think it's going to last a long time, make a gallery, an official thread, and a website. Some good website makers are webs.com and weebly.com.
but always make sure you have fun making games!
I already did a article JUST like that iNet.
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I've started work on a scratch project test template to use. I've changed around the interface to keep the same idea, but to make it smaller and less distracting.
What do you think?
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If there's anything else you need, I would be happy to help. I'm good at building websites if you need that.
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gnk2200 wrote:
If there's anything else you need, I would be happy to help. I'm good at building websites if you need that.
No, we won't need that for a while.
Greatdane, that's just Great.
iNet, RAF is right, but I'll publish yours this month alongside his.
RAF: 8D
Thanks for keeping this clean when I'm not around.
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RocksAndFire wrote:
-iNetMaster- wrote:
Okay here's my second try:
Have you ever wondered how to start a company and keep it going?
Here's how.
Think of a name. Make sure it's not taken, so look it up on Scratch. Then, go to collaborations, and make a forum post that gives the general details of what your company makes. Make the title catch attention, but not like, "Read This Or Die". Say If your company is Emerald Productions, it could be, "♦ Emerald Productions is Hiring ♦".
Have a limit of members. Too many members will be out of control. So limit about 10 for now.
To make sure your company doesn't crash and burn, always be working on something, to keep your members active. But don't overwork them, or they'll quit.
Also, if you think it's going to last a long time, make a gallery, an official thread, and a website. Some good website makers are webs.com and weebly.com.
but always make sure you have fun making games!I already did a article JUST like that iNet.
[sarcasm]Fantastic[/sarcasm]
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-iNetMaster- wrote:
RocksAndFire wrote:
-iNetMaster- wrote:
Okay here's my second try:
Have you ever wondered how to start a company and keep it going?
Here's how.
Think of a name. Make sure it's not taken, so look it up on Scratch. Then, go to collaborations, and make a forum post that gives the general details of what your company makes. Make the title catch attention, but not like, "Read This Or Die". Say If your company is Emerald Productions, it could be, "♦ Emerald Productions is Hiring ♦".
Have a limit of members. Too many members will be out of control. So limit about 10 for now.
To make sure your company doesn't crash and burn, always be working on something, to keep your members active. But don't overwork them, or they'll quit.
Also, if you think it's going to last a long time, make a gallery, an official thread, and a website. Some good website makers are webs.com and weebly.com.
but always make sure you have fun making games!I already did a article JUST like that iNet.
[sarcasm]Fantastic[/sarcasm]
Yeah...Sorry....
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Great. I'm really busy right now, this will probably end up coming out later this week, but before the weekend. Sorry.
... But the amount of people who joined is great! I didn't expect so many... ^^
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Throwing up this thread.
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oh btw i kind of forgot about this...whoops
oh well, i have another article I could write (it's about a collab). if it's not too late i'll try and get it in ASAP.
oh and i joined a while ago, but I haven't seen my name come up on the list on the first page.
Last edited by OldWheezerGeezer (2010-12-01 22:07:39)
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Bumpinatord
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RocksAndFire wrote:
Bumpinatord
+1....
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iCode? here is my article (i'm sorry i got it in so late):
here is the link to their website (that goes in the project notes, they're having some issues with it): http://chronowars.srrcollab.site40.net/
Chrono Wars
By OldWheezerGeezer
Started in September 2010, Chrono Wars (previously TimeCraft) is currently in development. This is a game that takes place in a post apocalyptic world, where aliens have taken over the earth. You have a time machine, and are planning on going back in time to stop the aliens from taking over the world. Only problem is, you have no fuel source. So you must acquire batteries from a bunch of mean and hostile robots that will not hesitate to mow you down. It was started by ScratchReallyROCKS, and is being designed by a team of 34 Scratchers, which makes it the biggest Scratch Collab ever. The game is due for release in mid 2011, but players who don’t want to wait that long can sign up to test the beta, which is slated for late 2010 – early 2011 (link in project notes). They are also aiming high, as their website states, “…and the surprising thing is, we’re just a bunch of kids…yet our goal is to create a game that has graphics that are comparable to a real, professional video game.” Overall, everyone should be eagerly waiting for the release.
Last edited by OldWheezerGeezer (2010-12-25 13:40:00)
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TriTeam wrote:
Nice article on the game!
Now I have to actually contribute some music to it. XD
lol thx
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Bump
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Bump+3
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nothings happening with this. is it still going on or what?
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I agree with OldWheezerGeezer. All that's been happening is bumps.
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iCode-747 wrote:
I'm sorry I haven't been around for a while... This won't come out until next week, unless I suddenly get motivated.
![]()
Seems like a week. I offered to help compile...
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...Is this dead?
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iCode, if you're too busy, then maybe someone else should do it.
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...It's been over a week. I'm getting restless.
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