I'm working on a "Crush the Castle" game for Scratch, which will be similar to the actual Crush the Castle, Castle Clout, and Siege Master... I have a forum topic about it, if you want to check it out.
http://scratch.mit.edu/forums/viewtopic.php?id=32706
I let a Scratcher try to make a 2d box physics engine, but nothing's happened with it for a while. I need the physics engine- It wouldn't be fun without it. If any of you are experienced enough, I would appreciate a physics engine.
Thanks for listening!
Last edited by Rodentboy (2010-04-16 14:30:09)
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Sorry, I forgot to work on it....
I'm working again and will post an update of the main project when I get a draft of the physics engine going.
Last edited by nXIII (2010-06-01 15:18:27)
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Good, thanks!
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I'm skeptical...
But it sounds good! I'm hoping that you get this out, but don't get discouraged if you don't get the physics. If you made anything close to box2D, you would have to have a whole bunch of sensors, and even a block and the ground would be laggy.
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