My dad said that I might be able to get my website hosted- once I finish it. It will be Bluestribute INC. It will have my Flash games and other people's Flash games (people on Scratch who have Flash). Though I have only been working with Dreamweaver for about 10 minutes XD, I have a basic home page. Just need to format my Mouse Attack page…
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Can't wait to see it!
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Can't wait to see the games u make
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Blue I looked at Flash (30 Day Trial) i understand the scripting but I cant find where you click or what you do to create a sprite.
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newareagle wrote:
Blue I looked at Flash (30 Day Trial) i understand the scripting but I cant find where you click or what you do to create a sprite.
Alright. I know how to do that! Anyways (using ActionScript 2.0):
The white background is the stage (I will use mostly Scratch terms). Now, make something (say a circle). So now you have a circle. Right click it and go to to "convert symbol". Click that, and name it (lets call it circle) and make sure "movie clip" is selected. Now near the bottom in the left hand corner should be a panel*. Go down to properties, and you will see "<instance name>". Type circle in there. Now on the right hand side again is a panel. Click actions. Now you can choose what to code!
*If not, go to window>properties>property
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Bluestribute wrote:
My dad said that I might be able to get my website hosted- once I finish it. It will be Bluestribute INC. It will have my Flash games and other people's Flash games (people on Scratch who have Flash). Though I have only been working with Dreamweaver for about 10 minutes XD, I have a basic home page. Just need to format my Mouse Attack page…
i wish you hadn't quit scratch...
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Jman720 wrote:
Bluestribute wrote:
My dad said that I might be able to get my website hosted- once I finish it. It will be Bluestribute INC. It will have my Flash games and other people's Flash games (people on Scratch who have Flash). Though I have only been working with Dreamweaver for about 10 minutes XD, I have a basic home page. Just need to format my Mouse Attack page…
i wish you hadn't quit scratch...
You should at least make one more project in 1.3.
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Once you get flash you should sign up for a newgrounds account. They have a submission portal and each submission gets at least 1000 views. You can also do a collaborative project with me if you want.
You can also get your games sponsored for cash if you sign up at
http://www.flashgamelicense.com/
Your programs just might pay for themselves that way
Also, here is one tutorial on flash that will help a lot. Just learn up to intermediate then you will be able to code some decent games.
http://www.newgrounds.com/portal/view/344206
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archmage wrote:
Once you get flash you should sign up for a newgrounds account. They have a submission portal and each submission gets at least 1000 views. You can also do a collaborative project with me if you want.
You can also get your games sponsored for cash if you sign up at
http://www.flashgamelicense.com/
Your programs just might pay for themselves that way
Also, here is one tutorial on flash that will help a lot. Just learn up to intermediate then you will be able to code some decent games.
http://www.newgrounds.com/portal/view/344206
I'm looking at it now. And i don't think you would want to do a project with me- All I can do is my Mouse Attack. 1 frame of play, 1 frame of score telling
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For some reason the left side of the column is all gray, and you cant click on any of the options Im not sure why...
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newareagle wrote:
For some reason the left side of the column is all gray, and you cant click on any of the options Im not sure why...
beats me. I cant even do a platformer (basic)
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Yes flash is hard lol. I spent most of my time just drawing 12 images.
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newareagle wrote:
Yes flash is hard lol. I spent most of my time just drawing 12 images.
Me and blues have both made games already, like after 2 days for me 1 day for blues
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deatheater wrote:
newareagle wrote:
Yes flash is hard lol. I spent most of my time just drawing 12 images.
Me and blues have both made games already, like after 2 days for me 1 day for blues
And 10 minutes with dreamweaver- a basic site. Just to make it better though… shouldn't take too long
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http://www.newgrounds.com/portal/view/452553 Well there is Mouse Attack (named differently)- my very first game. Go quickly before it gets deleted (and read the notes. I forgot to add more spikes)
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Bluestribute wrote:
http://www.newgrounds.com/portal/view/452553 Well there is Mouse Attack (named differently)- my very first game. Go quickly before it gets deleted (and read the notes. I forgot to add more spikes)
Wow, thats terrible. Thats ok though, my first was pretty bad too. At least you seem to know some of the basics.
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archmage wrote:
Bluestribute wrote:
http://www.newgrounds.com/portal/view/452553 Well there is Mouse Attack (named differently)- my very first game. Go quickly before it gets deleted (and read the notes. I forgot to add more spikes)
Wow, thats terrible. Thats ok though, my first was pretty bad too. At least you seem to know some of the basics.
I know XD. I'm tryign gravity now, and pretty happy- It detects the ground and walls! With gravity! Now for smoother jumping and enemies… and than make it better… than upload
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Here is a platformer engine I coded.
http://spamtheweb.com/ul/upload/070808/13184_platformer_engine.fla
It demonstrates how to properly detect walls, detect floors, do gravity and other essential platformer stuff.
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archmage wrote:
Here is a platformer engine I coded.
http://spamtheweb.com/ul/upload/070808/13184_platformer_engine.fla
It demonstrates how to properly detect walls, detect floors, do gravity and other essential platformer stuff.
I get what it is, but very complicated. Most like everything you do is. Basically, my problem is this:
_root.gravity*.5
what should that be? I wait until the character touches the ground to activate that code, but it gets choppy when set to 100
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Bluestribute wrote:
archmage wrote:
Here is a platformer engine I coded.
http://spamtheweb.com/ul/upload/070808/13184_platformer_engine.fla
It demonstrates how to properly detect walls, detect floors, do gravity and other essential platformer stuff.I get what it is, but very complicated. Most like everything you do is. Basically, my problem is this:
_root.gravity*.5
what should that be? I wait until the character touches the ground to activate that code, but it gets choppy when set to 100
All I see is a variable. I have no clue how this variable is affecting the program.
But for gravity try translating my gravity demos in scratch into actionscript. I learned those scripts from actionscript scripts.
My flash platformer engine also demonstrates gravity so you may want to check it out.
Last edited by archmage (2008-08-07 03:54:09)
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archmage wrote:
Bluestribute wrote:
archmage wrote:
Here is a platformer engine I coded.
http://spamtheweb.com/ul/upload/070808/13184_platformer_engine.fla
It demonstrates how to properly detect walls, detect floors, do gravity and other essential platformer stuff.I get what it is, but very complicated. Most like everything you do is. Basically, my problem is this:
_root.gravity*.5
what should that be? I wait until the character touches the ground to activate that code, but it gets choppy when set to 100All I see is a variable. I have no clue how this variable is affecting the program.
But for gravity try translating my gravity demos in scratch into actionscript. I learned those scripts from actionscript scripts.
Changing the _y position. And I know gravity in Scratch, just not bouncing like I want
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Oh you want it to bounce? You should have said that.
Then reverse the gravity.
I am pretty sure this bouncing is also covered in my gravity done right scratch project.
_root.gravity*= -0.9;
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Bluestribute wrote:
http://www.newgrounds.com/portal/view/452553 Well there is Mouse Attack (named differently)- my very first game. Go quickly before it gets deleted (and read the notes. I forgot to add more spikes)
Wow, they're pretty harsh up there on Newgrounds. Viewers can delete your project if enough of them don't like it? At least they take the time to give some useful critisism! Good luck, looks like you're off and running!
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