ScratchReallyROCKS wrote:
meowmeow55 wrote:
Just a thought here...
It seems that the posts in this thread are getting a little, er, close together in terms of posting time. Perhaps you should set up a chatroom or Hamachi network so that you can get more work done when you are all online?We could set one up on the website....hmm....who has access to the files on the website anyway?
I do, I'll set up a live chat thing tonight
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Wait, am I coding in Jscript or JavaScript?
Btw, What is Mathwizz loading?
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You were showing SRR something
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TriTeam wrote:
johnnydean1 wrote:
How about we use a combination of:
HTML
PHP
J-Script
And others
To make a new Scratch viewer.
It would not use Flash, Squeak, Java or any others.
If we design it to scale to the screen then anything we view it on would be able to view Scratch projects.
If we made it using these we could view any project on a:
COMPUTER
And anything else with a web browser!
So can we make it?Uh, dude? HTML5? Hello?
Umm, no sorry I am staying clear of HTML5 as Internet Explorer, DSi and Wii don't support it.
Last edited by johnnydean1 (2010-11-15 11:39:09)
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I have decided to do an Execution Engine like the Scratch one, because you don't mind and I find it easier.
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TheSuccessor wrote:
I have decided to do an Execution Engine like the Scratch one, because you don't mind and I find it easier.
Thats ok
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Ok
EDIT: xD! jd1 we said the same thing!
Last edited by ProgrammingFreak (2010-11-15 11:42:08)
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ScratchReallyROCKS wrote:
MathWizz wrote:
ScratchReallyROCKS wrote:
Where exactly are the scripts in the output from the reader?
I'll upload the new version then explain. Hang on...
Thanks!
EDIT: I see you added a size warning.
I have seen the new viewer, but is there anyway to open bigger projects, like it does this:
Your project = 6000 letters
It does
var1 set to (letters 0001 - 2000 of project)
var2 set to (letters 2000 - 4000 of project)
var3 set to (letters 4000 - 6000 of project)
Then decodes all 3 individualy, then:
var1 set to (join var1 and (join var2 and var3) )
at the end???
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Ok so code for broadcast be
alert(broadcast001)
Right? No!! Nevermind
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I dunno JScript PHP or HTML so I cant help!
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Its wrong! That brings up a dialog box. Helpful if we do Bingo MOD
Last edited by ProgrammingFreak (2010-11-15 11:56:09)
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johnnydean1 wrote:
ScratchReallyROCKS wrote:
MathWizz wrote:
I'll upload the new version then explain. Hang on...
Thanks!
EDIT: I see you added a size warning.I have seen the new viewer, but is there anyway to open bigger projects, like it does this:
Your project = 6000 letters
It does
var1 set to (letters 0001 - 2000 of project)
var2 set to (letters 2000 - 4000 of project)
var3 set to (letters 4000 - 6000 of project)
Then decodes all 3 individualy, then:
var1 set to (join var1 and (join var2 and var3) )
at the end???
I dunno... I'll play around with it a little...
EDIT:
I found the scripts!
object Morph variables: Array[21] 0: Rectangle 1: "null" 2: Array[3] 3: Color 4: 0 5: "null" 6: "Stage" 7: Dictionary 8: Array[0] 9: false 10: Array[1] 11: Morph 12: 1072693248 13: 0 14: 0 15: "null" 16: Array[3] 0: Morph variables: Array[21] 0: Rectangle 1: Morph 2: Array[0] 3: Color 4: 0 5: "null" 6: "Sprite1" 7: Dictionary 8: Array[1] 0: Array[2] 0: Point x: 20 y: 1077149696 __proto__: Point [color=red][b]1: Array[2] 0: Array[2] 0: "EventHatMorph" 1: "Scratch-StartClicked" length: 2 __proto__: Array[0] 1: Array[3] 0: "say:duration:elapsed:from:" 1: "Hello!" 2: 2[/b][/color] length: 3 __proto__: Array[0] length: 2 __proto__: Array[0] length: 2 __proto__: Array[0] length: 1 __proto__: Array[0] 9: false 10: Array[2] 11: Morph 12: 100 13: Point 14: 0 15: "normal" 16: 100 17: 60 18: false 19: Dictionary 20: Dictionary length: 21 __proto__: Array[0] version: 3 __proto__: Morph 1: Morph 2: Morph length: 3 __proto__: Array[0] 17: 100 18: 60 19: Dictionary 20: Dictionary length: 21 __proto__: Array[0] version: 5 __proto__: Morph
EDIT2: Forgot BBCode doesn't work in code boxes. XD
1: Array[2] 0: Array[2] 0: "EventHatMorph" 1: "Scratch-StartClicked" length: 2 __proto__: Array[0] 1: Array[3] 0: "say:duration:elapsed:from:" 1: "Hello!" 2: 2 length: 2 __proto__: Array[0]
Last edited by MathWizz (2010-11-15 12:01:18)
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What are you doing?
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Me, well I'm project leader and can help out with bugs and testing.
@MathWizz
Thanks, my PKMN game that im making ATM I wanted to play on my DS (So I started this whole thing off. So it was sorta a disapointment when it didn't open if you get me.
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@MathWizz:
What does that do?
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Great!
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DO you want me to create the Hamachi network?
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How are the scripts being processed after being read? I need to know this to program the EE. I could create a ScratchBlock object in JS if necessary.
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TheSuccessor wrote:
How are the scripts being processed after being read? I need to know this to program the EE. I could create a ScratchBlock object in JS if necessary.
I'm making all the classes necessary, but you may help. There are a lot of them!
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Would I be able to access the BlockMorph and subclasses properties in the same way as in squeak?
E.g. var blockReceiver = aBlock.reciever;
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Ok so everyones alright.
@MathWizz
Will that var1 var2 var3 thing work for big projects?
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