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#1 2010-11-09 17:53:48

lasc12
Scratcher
Registered: 2007-11-18
Posts: 100+

Mesh Choice

I'm trying to make a game with Mesh. That's all good and well. There's two thingies you can play as. How do I make it determine which player plays as which thingy? I want it to be consistent. Like if there's a red thing and a blue thing, whoever starts the mesh is red. Any help would be wonderful.


Thus I have spoken.

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#2 2010-11-09 18:34:32

Harakou
Community Moderator
Registered: 2009-10-11
Posts: 1000+

Re: Mesh Choice

You could make two separate versions, one for the host, and one for the guest. Or I think Panther has a "hosting mesh?" boolean; you could try that route.


http://www.blocks.scratchr.org/API.php?action=random&return=image&link1=http://i.imgur.com/OZn2RD3.png&link2=http://i.imgur.com/duzaGTB.png&link3=http://i.imgur.com/CrDGvvZ.png&link4=http://i.imgur.com/POEpQyZ.png&link5=http://i.imgur.com/ZKJF8ac.png

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#3 2010-11-11 10:02:24

lasc12
Scratcher
Registered: 2007-11-18
Posts: 100+

Re: Mesh Choice

Harakou wrote:

You could make two separate versions, one for the host, and one for the guest. Or I think Panther has a "hosting mesh?" boolean; you could try that route.

Darn, I forgot to respond. Anyhoo, I'm not interested in Panther, and I know it's possible to do it in one project. RHY(numbers) did it here. However, I don't understand it.


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#4 2010-11-11 11:19:21

TRocket
Scratcher
Registered: 2009-08-18
Posts: 1000+

Re: Mesh Choice

player 1 presses the green flag and brordcasts go to player 2 ;-)


http://i.imgur.com/1QqnHxQ.png

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#5 2010-11-11 22:36:08

lasc12
Scratcher
Registered: 2007-11-18
Posts: 100+

Re: Mesh Choice

TRocket wrote:

player 1 presses the green flag and brordcasts go to player 2 ;-)

"And, has thou slain the Jabberwock?
  Come to my arms, my beamish boy!
O frabjous day! Callooh! Callay!'
  He chortled in his joy.

Awesome, thanks.


Thus I have spoken.

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