Dot wars was a fail. So I decided to make a new game called Stick Wars. In this gamr you kove around and use various attacks to kill your oppoment. You can level up and earn gold to buy wepons. The higher level you are the better wepons and skills you can get! To win you need to defeat the stick master. An anchent stick that was once good... but then cursed by a evil spell by an unknown person. Sounds like an epic game right? Well there are some things I need help on...
1: Platforums
You can't just do what you do in cube world. I want the platforums like im Mario, if you hit the top of a solid platforum you won't just go thrugh. How do I do that?
2: Enimies
The enimie chases you around the stage and the higher the level of the ennimie the more it chases you. How do I make it so he sorta goes to your location and once it is near you it attacks.
3: Sounds
I really don't know if it is possible to do this but if you can please post sounds for the following:
When Attacked
When sword is used
when you jump
when you run
any other cool battle music for both regular battles and boss battles
Please help!
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LOL'd at 1. platFORUMS
2. The fact that I also have an animation called stick wars
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shoot. Made an eorr... hahaha
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please... somone reply to this
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um... what?
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CaptanAwesome wrote:
You can't just do what you do in cube world. I want the platforums like im Mario, if you hit the top of a solid platforum you won't just go thrugh. How do I do that?
I don't know the exact scripts but there are a lot of games that do that, such as this one.
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TriTeam wrote:
CaptanAwesome wrote:
You can't just do what you do in cube world. I want the platforums like im Mario, if you hit the top of a solid platforum you won't just go thrugh. How do I do that?
I don't know the exact scripts but there are a lot of games that do that, such as this one.
so probably the only way I can do thatv is by adding sensores?
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what you need is 2 variables that record x and y when NOT touching the platforms with wait of 0.8 secs and when touching platforms go to that x and y but u might need a different sprite for the top of the platform.
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Check out this project, it has a good way to do sensors.
http://scratch.mit.edu/projects/archmage/635312
For the enemies, I think I might make a quick AI for you. Starting now.
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Finished. Here you go: http://scratch.mit.edu/projects/Relinquished_/1419589
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