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#1 2010-10-31 13:09:29

whateverguy3600
Scratcher
Registered: 2010-10-01
Posts: 18

Being Able to Figure Out WHO downloaded your game

You know, it just says "# Download," you can't click on it to see WHO downloaded. We wanna see who's downloading our games!

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#2 2010-10-31 13:20:10

whateverguy3600
Scratcher
Registered: 2010-10-01
Posts: 18

Re: Being Able to Figure Out WHO downloaded your game

Does anyone support this?

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#3 2010-10-31 13:21:10

sparks
Community Moderator
Registered: 2008-11-05
Posts: 1000+

Re: Being Able to Figure Out WHO downloaded your game

I think that's a good idea. It's especially useful for competitions with teams and such as have been happening now and then where you're not allowed to download the project as it would help you cheat.


http://img541.imageshack.us/img541/7563/scratchbetabanner.png

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#4 2010-10-31 14:00:19

coolstuff
Community Moderator
Registered: 2008-03-06
Posts: 1000+

Re: Being Able to Figure Out WHO downloaded your game

This has been suggested a LOT. And wouldn't it be handy!

The only downside is that it could potentially take up a lot of server space...

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#5 2010-10-31 14:04:14

whateverguy3600
Scratcher
Registered: 2010-10-01
Posts: 18

Re: Being Able to Figure Out WHO downloaded your game

coolstuff wrote:

This has been suggested a LOT. And wouldn't it be handy!

The only downside is that it could potentially take up a lot of server space...

Then, do a survey, of what it should replace, but seriously, Scratch has never, ever, been slow. Thanks.

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#6 2010-10-31 14:10:32

sparks
Community Moderator
Registered: 2008-11-05
Posts: 1000+

Re: Being Able to Figure Out WHO downloaded your game

hadn't thought about server space... just limit everyone to 5 friends  big_smile  then no one's happy haha!

hm... how does the friend system currently work and how would having friend requests take up more space?


http://img541.imageshack.us/img541/7563/scratchbetabanner.png

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#7 2010-10-31 14:16:35

Wolfie1996
Retired Community Moderator
Registered: 2009-07-08
Posts: 1000+

Re: Being Able to Figure Out WHO downloaded your game

It would be nice, but you can download projects without an account  hmm  (try logging out, going to a project, and typing "/download" after the URL). Would it register it as "X people who weren't logged in downloaded this project", I wonder?


"...Jargon - the practice of never calling a spade a spade, when you might instead call it a manual earth-restructing implement..." - Bill Bryson, Mother Tongue

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#8 2010-10-31 14:24:39

fullmoon
Retired Community Moderator
Registered: 2007-06-04
Posts: 1000+

Re: Being Able to Figure Out WHO downloaded your game

Fun fact: If every Scratcher (all 645,000) downloaded every project (all 1,377,000) and one entry in a MySQL database that links Scratchers to projects downloaded is 20 bytes, then it would take up 1.77633 × 10^13 bytes of server space.

I'm just kidding, I think this is a great idea.  smile

Last edited by fullmoon (2010-10-31 14:26:09)


http://i302.photobucket.com/albums/nn100/fullmoon32/wow.jpg

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#9 2010-10-31 14:31:40

whateverguy3600
Scratcher
Registered: 2010-10-01
Posts: 18

Re: Being Able to Figure Out WHO downloaded your game

Wolfie1996 wrote:

It would be nice, but you can download projects without an account  hmm  (try logging out, going to a project, and typing "/download" after the URL). Would it register it as "X people who weren't logged in downloaded this project", I wonder?

Most unrigistered users do not know that.

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#10 2010-10-31 19:56:36

Harakou
Community Moderator
Registered: 2009-10-11
Posts: 1000+

Re: Being Able to Figure Out WHO downloaded your game

Wolfie1996 wrote:

It would be nice, but you can download projects without an account  hmm  (try logging out, going to a project, and typing "/download" after the URL). Would it register it as "X people who weren't logged in downloaded this project", I wonder?

It just wouldn't show up. Does using that backdoor even cause your download to be counted?


http://www.blocks.scratchr.org/API.php?action=random&return=image&link1=http://i.imgur.com/OZn2RD3.png&link2=http://i.imgur.com/duzaGTB.png&link3=http://i.imgur.com/CrDGvvZ.png&link4=http://i.imgur.com/POEpQyZ.png&link5=http://i.imgur.com/ZKJF8ac.png

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#11 2010-11-01 17:17:59

whateverguy3600
Scratcher
Registered: 2010-10-01
Posts: 18

Re: Being Able to Figure Out WHO downloaded your game

Harakou wrote:

Wolfie1996 wrote:

It would be nice, but you can download projects without an account  hmm  (try logging out, going to a project, and typing "/download" after the URL). Would it register it as "X people who weren't logged in downloaded this project", I wonder?

It just wouldn't show up. Does using that backdoor even cause your download to be counted?

That to! It probably woudn't show up. And you could probably just put "Unknown" or "Unregistered User" anyway.

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#12 2010-11-02 16:38:17

whateverguy3600
Scratcher
Registered: 2010-10-01
Posts: 18

Re: Being Able to Figure Out WHO downloaded your game

Please, please make this a feature.

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#13 2010-11-02 18:56:30

whateverguy3600
Scratcher
Registered: 2010-10-01
Posts: 18

Re: Being Able to Figure Out WHO downloaded your game

Please?

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