I'm serious, it's NOT finished.
[blocks]
<when green flag clicked>
<forever>
<glide( 1 )secs to x
<mouse x> )y
<mouse y>
<end>
[/blocks]
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That is gliding, which is not exactly what I wanted. In my game I wanted people to have to control the character, by flying it places. Thanks though.
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If you want it a bit smoother, I suggest this:
It makes the sprite accelerate or decelerate depending on how far it is from the mouse.
If you want it to go faster, make the last number smaller (don't use 0). If you want it slower, make the last number larger.
Last edited by Kileymeister (2010-10-29 16:18:53)
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Lolicant understand.

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