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#1 2010-10-20 17:13:56

12three
Scratcher
Registered: 2008-06-12
Posts: 1000+

I don't know what to name this. :P

I need help fixing this- what I need is listed in the project notes.
http://scratch.mit.edu/projects/12three/1365167
HUGE Thank you to recycle49. He really thought outside the box on how to fix it.
smile

Last edited by 12three (2010-10-22 05:38:51)

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#2 2010-10-20 17:18:59

demosthenes
Retired Community Moderator
Registered: 2008-02-19
Posts: 1000+

Re: I don't know what to name this. :P

I'm confused on how exactly the game is supposed to work. What action should generate score? What is the goal?

I'll try fiddling around with it to see if I can be of more help.


I've taken a long hiatus, but I still visit sometimes. Give me some time to answer any messages you post on my projects!

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#3 2010-10-20 17:20:09

lilacfuzz101
Scratcher
Registered: 2010-05-22
Posts: 1000+

Re: I don't know what to name this. :P

i also posted this on the project: to make the costumes in a random order use the "Switch to costume" purple block and drag the green "Pick random __ to __" to the area that normaly displays the costume name you want it to go to. then in the "___ to ___" area put 1 and however many costumes there are.

see my -inator creator for an example. if you download it look at the base under "when i recieve random"

[blocks]<switch to costume[ <pick random( 1 )to( however many costumes you have)[/blocks]

Last edited by lilacfuzz101 (2010-10-20 17:23:34)


http://25.media.tumblr.com/tumblr_lzqaicLrY01r5wdo7o1_500.gif

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#4 2010-10-21 05:42:51

12three
Scratcher
Registered: 2008-06-12
Posts: 1000+

Re: I don't know what to name this. :P

lilacfuzz101 wrote:

i also posted this on the project: to make the costumes in a random order use the "Switch to costume" purple block and drag the green "Pick random __ to __" to the area that normaly displays the costume name you want it to go to. then in the "___ to ___" area put 1 and however many costumes there are.

see my -inator creator for an example. if you download it look at the base under "when i recieve random"

[blocks]<switch to costume[ <pick random( 1 )to( however many costumes you have)[/blocks]

Also, like I said on the project, it can only switch to each one once. I tried using the lists so that when it started, it added all one hundred words to a list, and it would keep switching to a costume on the list, and then set that number to zero, because if I deleted it, the numbers would get messed up, but that didn't work.
-12three-

Last edited by 12three (2010-10-21 05:45:22)

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#5 2010-10-21 05:45:09

12three
Scratcher
Registered: 2008-06-12
Posts: 1000+

Re: I don't know what to name this. :P

demosthenes wrote:

I'm confused on how exactly the game is supposed to work. What action should generate score? What is the goal?

I'll try fiddling around with it to see if I can be of more help.

Basically, there are two issues:
1. It doesn't keep score. THe scoring part is at the bottom of the script if you would take a look.
2. This is the harder one. I need it to switch to all the costumes, but it can't hit each one more than once. I tried using lists (above comment) and it didn't work.
-12three-

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#6 2010-10-21 16:06:49

lilacfuzz101
Scratcher
Registered: 2010-05-22
Posts: 1000+

Re: I don't know what to name this. :P

12three wrote:

lilacfuzz101 wrote:

i also posted this on the project: to make the costumes in a random order use the "Switch to costume" purple block and drag the green "Pick random __ to __" to the area that normaly displays the costume name you want it to go to. then in the "___ to ___" area put 1 and however many costumes there are.

see my -inator creator for an example. if you download it look at the base under "when i recieve random"

[blocks]<switch to costume[ <pick random( 1 )to( however many costumes you have)[/blocks]

Also, like I said on the project, it can only switch to each one once. I tried using the lists so that when it started, it added all one hundred words to a list, and it would keep switching to a costume on the list, and then set that number to zero, because if I deleted it, the numbers would get messed up, but that didn't work.
-12three-

hmm. what if you pressed a button to change the word? it can pick the same costumes over and over again in my inator project.
also for the scoring- what if you had a background sprite that touched the sprite that changes. then you could have something for that sprites script be like: IF[blocks]<touching color[ whatever colors there are] broadcast [the color name][/blocks]
and then for the stage [blocks] when i recieve [the color name] <change{ the color }by( 1) [/blocks]


http://25.media.tumblr.com/tumblr_lzqaicLrY01r5wdo7o1_500.gif

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#7 2010-10-22 05:38:19

12three
Scratcher
Registered: 2008-06-12
Posts: 1000+

Re: I don't know what to name this. :P

This can be closed- Recycle49 is a GENIUS!!!

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