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#1 2010-10-14 16:30:46

dingdong
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Registered: 2007-08-09
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graphing calculators (info and coding on them)

if you're wondering "well why does this need to be a topic?" well graphing calculators really are just mini-computers, this topic is for how-to's, questions, discussions, and posting mods and apps
IF YOU DO NOT HAVE A GRAPHING CALCULATOR THIS THREAD DOES NOT MATTER TO YOU

WHUT!? a mini-computer? how?
yes, graphing calculators are essentially mini-computers. You can write programs or applications on your calculator and run them. This does include games, however as always games are more complex since they are very graphical. You can go to: prgm -> new -> create new, to start coding something.

useful locations
coding:
-read above-
drawing:
2nd -> prgm -> pen
-opens the graph with a cursor
-press enter to start/stop drawing
pictures:
store/recall: 2nd -> prgm -> Sto
pic (variable): vars -> picture
-used for saving and opening pictures
-you must enter the pic variable after the command (ex: StorePic Pic1)
all commands:
2nd -> 0
-every single command you can use
conditional commands
2nd -> math -> logic
-imperative bits of code for making anything

general info on coding
coding with a graphing calculator is so basic it's nearly binary. Imagine that your calculator is a computer and it's at the black and white screen (BIOS). All you can do is enter commands, this essentially all you're calculator can do. Doing and equation such as 1 + 1 is just a command in the computer world. So your calculator is really just a programing language. This is just to provide some answers to possible questions.
To make something show up you need to execute commands to either draw a line (L1 L2...) or entire picture. You can also specifically turn on/off individual pixels. You can set a line's equation to include variables which you can alter in the code so you when redrawing the line it will be at a changing location.

tips/how-to's
(currently none, I myself am learning how to code on graphing calculators still, this is here for later on)

command bits
this to help save time for those who want to do something simple and can't remember the code for it. Post the code for basic things here.
(none so far)

complete programs
this is for programs that are finished and are ready to be used by others. This can also be used for programs that are in testing or beta.

Last edited by dingdong (2010-10-14 16:33:45)


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#2 2010-10-14 17:29:56

rubiks_cube_guy238
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Re: graphing calculators (info and coding on them)

OMG I NEEDZ A GRAPHIN CALCULATER NOWZ!

Edit: Stupud anti-all-caps filter.
I just used "OM[b][/b]G"

Last edited by rubiks_cube_guy238 (2010-10-14 17:32:16)


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#3 2010-10-14 18:15:43

dingdong
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Posts: 1000+

Re: graphing calculators (info and coding on them)

rubiks_cube_guy238 wrote:

OMG I NEEDZ A GRAPHIN CALCULATER NOWZ!

Edit: Stupud anti-all-caps filter.
I just used "OM[b][/b]G"

you'll get one when you take algebra 2, I just find games useful for boring lunches and times in class where you're doing nothing, note that graphing calculators aren't cheap, although they are important, so your parents might buy you one, they cost about $80-200 depending on what type you get


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#4 2010-10-14 18:30:23

Paddle2See
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Posts: 1000+

Re: graphing calculators (info and coding on them)

Are the examples you give for a particular brand of graphing calculator?  I know my son used the TI-83 and had a bunch of games on it.  But I seem to recall that HP used to make graphing calculators as well and they probably have a different set of commands  smile


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#5 2010-10-14 19:11:30

rubiks_cube_guy238
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Re: graphing calculators (info and coding on them)

Yeah, dingdong, what kind is the calculator that you use?


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#6 2010-10-14 19:16:17

dingdong
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Registered: 2007-08-09
Posts: 1000+

Re: graphing calculators (info and coding on them)

TI-83 is what I use, though I want a TI-84 plus because they have mathprint (simplifying equations/answers), but if you have any of the TI-8* types it should be able to do the same as mine, IDK about other types of calculators


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#7 2010-10-15 02:40:44

what-the
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Re: graphing calculators (info and coding on them)

What graphic calculator is this? because mines different you create a program on a computer and send it to the calculator.

I use a CASIO ClassPad 330.


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#8 2010-10-15 03:05:02

iCode-747
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Re: graphing calculators (info and coding on them)

I really want one.

I need to get one for next year's geometry classes.


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#9 2010-10-15 08:11:06

16Skittles
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Registered: 2009-08-26
Posts: 1000+

Re: graphing calculators (info and coding on them)

dingdong wrote:

rubiks_cube_guy238 wrote:

OMG I NEEDZ A GRAPHIN CALCULATER NOWZ!

Edit: Stupud anti-all-caps filter.
I just used "OM[b][/b]G"

you'll get one when you take algebra 2, I just find games useful for boring lunches and times in class where you're doing nothing, note that graphing calculators aren't cheap, although they are important, so your parents might buy you one, they cost about $80-200 depending on what type you get

It's required for my algebra 1 class.
I believe that these are for TI calculators.
Here's a tip: in the catalog, when you don't know what the command is, press +.
Also, use the TI-Basic wiki, and you can find apps on ticalc.org .
how do you make assembly programs?

Last edited by 16Skittles (2010-10-15 08:11:59)


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#10 2010-10-15 14:55:48

mariobrosrule
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Registered: 2008-06-09
Posts: 1000+

Re: graphing calculators (info and coding on them)

dingdong wrote:

rubiks_cube_guy238 wrote:

OMG I NEEDZ A GRAPHIN CALCULATER NOWZ!

Edit: Stupud anti-all-caps filter.
I just used "OM[b][/b]G"

you'll get one when you take algebra 2, I just find games useful for boring lunches and times in class where you're doing nothing, note that graphing calculators aren't cheap, although they are important, so your parents might buy you one, they cost about $80-200 depending on what type you get

They told me to get one in algebra 1 -.-

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#11 2010-10-15 18:36:31

16Skittles
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Posts: 1000+

Re: graphing calculators (info and coding on them)

mariobrosrule wrote:

dingdong wrote:

rubiks_cube_guy238 wrote:

OMG I NEEDZ A GRAPHIN CALCULATER NOWZ!

Edit: Stupud anti-all-caps filter.
I just used "OM[b][/b]G"

you'll get one when you take algebra 2, I just find games useful for boring lunches and times in class where you're doing nothing, note that graphing calculators aren't cheap, although they are important, so your parents might buy you one, they cost about $80-200 depending on what type you get

They told me to get one in algebra 1 -.-

*looks at above post*
roll
I have some experience with TI-Basic, but don't know if I have the patience to make an entire, complex game in something as slow to program in as TI-Basic. In assembly
z-80, I think you can type it, so it will be faster and easier to program.
If you get a TI-84 or 84SE, you need to download MirageOS instead of the ION shell for downloading games.

Last edited by 16Skittles (2010-10-15 18:38:14)


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#12 2010-10-15 19:38:22

scmb1
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Registered: 2009-03-19
Posts: 1000+

Re: graphing calculators (info and coding on them)

I have a TI-84 Plus Silver Edition of my own and a TI-89 TItanium that I am borrowing from my school. Both are pretty awesome. I've messed around with TI-Basic.


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#13 2010-10-15 19:50:01

dingdong
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Registered: 2007-08-09
Posts: 1000+

Re: graphing calculators (info and coding on them)

scmb1 wrote:

I have a TI-84 Plus Silver Edition of my own and a TI-89 TItanium that I am borrowing from my school. Both are pretty awesome. I've messed around with TI-Basic.

TI-89!? dude that isn't a graphing calculator I think, it's like above one


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#14 2010-10-16 07:46:13

Dazachi
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Registered: 2009-09-12
Posts: 1000+

Re: graphing calculators (info and coding on them)

At my school, we are using TI-84s. It was surprising how expensive they were when we got them. And we are get nervous we might drop them.
They are pretty complicated for me. So I don't think I could code with one.
But don't they last until college almost until you need like a TI-95?


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#15 2010-10-16 09:25:50

16Skittles
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Registered: 2009-08-26
Posts: 1000+

Re: graphing calculators (info and coding on them)

Dazachi wrote:

At my school, we are using TI-84s. It was surprising how expensive they were when we got them. And we are get nervous we might drop them.
They are pretty complicated for me. So I don't think I could code with one.
But don't they last until college almost until you need like a TI-95?

lol, don't worry about dorpping them... I've had mine fall out of my locker so many times...  hmm
The coding isn't hard, the commands are pretty straightforward, the problem is that you can't type them on the calculator. you need to go and find the commands each time, then select, then find the next command, etc.
Important! If you don't know how to use insert, You WILL go mad once you start to develop a program. use 2nd-> delete I think.


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#16 2010-10-16 09:42:49

scmb1
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Registered: 2009-03-19
Posts: 1000+

Re: graphing calculators (info and coding on them)

dingdong wrote:

scmb1 wrote:

I have a TI-84 Plus Silver Edition of my own and a TI-89 TItanium that I am borrowing from my school. Both are pretty awesome. I've messed around with TI-Basic.

TI-89!? dude that isn't a graphing calculator I think, it's like above one

No, it's a graphing calculator. It just has some more features and a different OS.


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#17 2010-10-16 10:05:12

AtomicBawm3
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Posts: 1000+

Re: graphing calculators (info and coding on them)

Hey, I just got into programming my calculator.  I figured out how to do basic movement, if anyone wants to know.


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#18 2010-10-16 10:36:24

16Skittles
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Re: graphing calculators (info and coding on them)

can you help me? or are you needing to do pixel-by pixel too? I've made an effective clock already.  big_smile


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#19 2010-10-16 11:23:06

Harakou
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Registered: 2009-10-11
Posts: 1000+

Re: graphing calculators (info and coding on them)

Graphing calculators are awesome. I own a TI-83, and am borrowing a TI-84 Sliver Edition from my school. I've made a bunch of games and a few utilities that do math for me, like one I made with a friend to factor trinomials that are in the form of Ax^2 + Bx + C.  big_smile


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#20 2010-10-16 11:31:07

Dazachi
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Posts: 1000+

Re: graphing calculators (info and coding on them)

How advanced can the games, if you were to make one, get?


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#21 2010-10-16 11:34:45

what-the
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Re: graphing calculators (info and coding on them)

Dazachi wrote:

How advanced can the games, if you were to make one, get?

Quite advanced. For the CASIO class pad you can download a whole mario game.


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#22 2010-10-16 11:35:52

Harakou
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Registered: 2009-10-11
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Re: graphing calculators (info and coding on them)

Dazachi wrote:

How advanced can the games, if you were to make one, get?

TI-Basic is a rather slow language, (okay, really slow) so you can't make anything with too much going on, but you can make a basic platformer or similar. I made a game that requires you to move side-to-side to stay on a road that progressively gets smaller, and it works pretty well. You can make much better things if you write in Assembly or C, but that's a bit more work and can be more buggy.

Last edited by Harakou (2010-10-16 11:36:47)


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