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#26 2010-10-14 15:02:19

johnnydean1
Scratcher
Registered: 2010-02-12
Posts: 1000+

Re: .: Pokemon Collab :.

I have been triying but I can't make a tile scroller. I don't know why my code is not working!


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#27 2010-10-14 15:06:12

poopo
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Registered: 2009-09-20
Posts: 1000+

Re: .: Pokemon Collab :.

Please explain what is a tile scroller?


http://i45.tinypic.com/28rnqki.jpg

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#28 2010-10-14 15:30:41

johnnydean1
Scratcher
Registered: 2010-02-12
Posts: 1000+

Re: .: Pokemon Collab :.

In fact I just cracked it! Its a bit slow though but it works! Link here


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#29 2010-10-14 15:32:28

johnnydean1
Scratcher
Registered: 2010-02-12
Posts: 1000+

Re: .: Pokemon Collab :.

It allows you to load in tiles and then scroll around them. Link in my previous post!


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#30 2010-10-14 15:33:53

johnnydean1
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Registered: 2010-02-12
Posts: 1000+

Re: .: Pokemon Collab :.

So currently we have a 10x10 scroller (although its a bit slow!) that we can load any map into!


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#31 2010-10-14 15:36:57

poopo
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Registered: 2009-09-20
Posts: 1000+

Re: .: Pokemon Collab :.

Oh, ok.


http://i45.tinypic.com/28rnqki.jpg

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#32 2010-10-14 15:37:57

johnnydean1
Scratcher
Registered: 2010-02-12
Posts: 1000+

Re: .: Pokemon Collab :.

You like it, its currently not that good but I only made it for a test!


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#33 2010-10-14 15:46:58

poopo
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Registered: 2009-09-20
Posts: 1000+

Re: .: Pokemon Collab :.

johnnydean1 wrote:

You like it, its currently not that good but I only made it for a test!

I like it, it needs some work but it's not bad.


http://i45.tinypic.com/28rnqki.jpg

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#34 2010-10-14 15:49:48

johnnydean1
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Registered: 2010-02-12
Posts: 1000+

Re: .: Pokemon Collab :.

Can you see if you can speed it up?


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#35 2010-10-14 16:18:52

poopo
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Registered: 2009-09-20
Posts: 1000+

Re: .: Pokemon Collab :.

johnnydean1 wrote:

Can you see if you can speed it up?

I'll try and likely fail. tongue
Tommorow though I got to go.

Last edited by poopo (2010-10-14 16:20:26)


http://i45.tinypic.com/28rnqki.jpg

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#36 2010-10-14 16:20:46

johnnydean1
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Registered: 2010-02-12
Posts: 1000+

Re: .: Pokemon Collab :.

Ok  tongue  I'll have a look and see if I know anyone that can help. I have made it so the tiles and screen can be any size!


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#37 2010-10-14 21:56:34

kayybee
Scratcher
Registered: 2009-12-07
Posts: 1000+

Re: .: Pokemon Collab :.

because if i make a layer for each one, it'll be easier to detect: what you can walk on and what you can't. so, tell me what you want me to make then.

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#38 2010-10-15 05:05:21

johnnydean1
Scratcher
Registered: 2010-02-12
Posts: 1000+

Re: .: Pokemon Collab :.

kayybee wrote:

because if i make a layer for each one, it'll be easier to detect: what you can walk on and what you can't. so, tell me what you want me to make then.

A single layer, detection is my speciality!


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#39 2010-10-15 05:44:35

johnnydean1
Scratcher
Registered: 2010-02-12
Posts: 1000+

Re: .: Pokemon Collab :.

^ Oh but put people on a seperate layer!


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#40 2010-10-15 05:45:40

johnnydean1
Scratcher
Registered: 2010-02-12
Posts: 1000+

Re: .: Pokemon Collab :.

I am speeding up the Tile Scroller now its taking some work!


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#41 2010-10-15 08:13:30

mooster
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Registered: 2008-11-27
Posts: 1000+

Re: .: Pokemon Collab :.

I could be a splicer/spriter if needed.

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#42 2010-10-16 04:21:52

johnnydean1
Scratcher
Registered: 2010-02-12
Posts: 1000+

Re: .: Pokemon Collab :.

How are things going, not much to do on my tile scroller now so I need maps/sprites


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#43 2010-10-16 06:23:11

johnnydean1
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Registered: 2010-02-12
Posts: 1000+

Re: .: Pokemon Collab :.

the latest update


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#44 2010-10-16 16:17:32

kayybee
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Registered: 2009-12-07
Posts: 1000+

Re: .: Pokemon Collab :.

okay, so let me get this clear.
you just want one map with all the layers, even things like ledges. i won't add any people because they move, and don't go on maps. i can find some people sprites if you want.

and i realized you're the one on the map shop, so you can have them for free.

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#45 2010-10-17 05:06:28

johnnydean1
Scratcher
Registered: 2010-02-12
Posts: 1000+

Re: .: Pokemon Collab :.

Thank you! Yes a single layer with tiles like the ones in PKMN Red/Blue (The old ones, the B/W ones)


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#46 2010-10-17 13:01:28

johnnydean1
Scratcher
Registered: 2010-02-12
Posts: 1000+

Re: .: Pokemon Collab :.

Like the new tile scroller


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#47 2010-10-17 19:09:04

Lakumy
Scratcher
Registered: 2010-09-08
Posts: 1

Re: .: Pokemon Collab :.

i can make rly good sprites. i dont normaly check the forums so can you put if geta job in a comment on one of my projects?

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#48 2010-10-18 15:22:22

poopo
Scratcher
Registered: 2009-09-20
Posts: 1000+

Re: .: Pokemon Collab :.

Ok, so I start with a game with VERY simple battle and some tile scrolling. Idk when I'll be done.
With the final game have mesh?

Last edited by poopo (2010-10-18 15:22:44)


http://i45.tinypic.com/28rnqki.jpg

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#49 2010-10-18 16:40:19

johnnydean1
Scratcher
Registered: 2010-02-12
Posts: 1000+

Re: .: Pokemon Collab :.

^ You mean will the final game have mesh

Yes it will be used for trading and multiplayer zones!

But dont worry I am very good at mesh!

Last edited by johnnydean1 (2010-10-18 16:40:56)


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#50 2010-10-18 19:40:20

kayybee
Scratcher
Registered: 2009-12-07
Posts: 1000+

Re: .: Pokemon Collab :.

can you find me a tileset you want me to use? i only have rse/frlg and dp

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