isn't quarter a variable? that is the actual method isn't it.
the stage should take care of the rest...
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LS97 wrote:
isn't quarter a variable? that is the actual method isn't it.
the stage should take care of the rest...![]()
It's just that I'm wanting to make a extra button that makes the scripting area full screen.
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Daffy22 wrote:
LS97 wrote:
isn't quarter a variable? that is the actual method isn't it.
the stage should take care of the rest...![]()
It's just that I'm wanting to make a extra button that makes the scripting area full screen.
![]()
![]()
that's a cool idea -- i also recently added anoter button to the view modes which toggles fullscreen/window for presentation mode
you'll have to investigate more on that one though. I'm thinking you could hide the stage and library somehow and enlarge the script area
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LS97 wrote:
Daffy22 wrote:
LS97 wrote:
isn't quarter a variable? that is the actual method isn't it.
the stage should take care of the rest...![]()
It's just that I'm wanting to make a extra button that makes the scripting area full screen.
![]()
![]()
that's a cool idea -- i also recently added anoter button to the view modes which toggles fullscreen/window for presentation mode
![]()
you'll have to investigate more on that one though. I'm thinking you could hide the stage and library somehow and enlarge the script area![]()
yeah, I'll experiment and see what I can do. All I really want to hide is the stage and the sprite bar thing underneath it and have the categories and blocks still showing.
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Daffy22 wrote:
LS97 wrote:
Daffy22 wrote:
It's just that I'm wanting to make a extra button that makes the scripting area full screen.![]()
![]()
that's a cool idea -- i also recently added anoter button to the view modes which toggles fullscreen/window for presentation mode
![]()
you'll have to investigate more on that one though. I'm thinking you could hide the stage and library somehow and enlarge the script area![]()
yeah, I'll experiment and see what I can do. All I really want to hide is the stage and the sprite bar thing underneath it and have the categories and blocks still showing.
![]()
that 'sprite bar thing' underneath is the library you're talking about (aren't you).
one other thing that might help is there's a command like showInWorld or something and hideInWorld... try!
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I made an option to have the blocks in a dialog so there is more space for scripting. You could try this if you want.
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TheSuccessor wrote:
I made an option to have the blocks in a dialog so there is more space for scripting. You could try this if you want.
blocks in a dialog -- interesting too...
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