Besides making games obviously. But I was thinking- It's summer, and I have been learning by using Scratch. I don't like learning during the summer! Err! Anyways, here's what I have learned or improved on:
Trigonometry
Greek (in the forums)
Algorithms
Problem solving mathematically
Learning HTML, Javascript, CSS, and hopefully Flash and Visual Basic
Other things that it COULD teach you:
X and Y axis
Basic math
Square root
Absolute value
Can't divide by 0 (you know who you are)
Different mathematical equations, like gravity for example.
I am really bored right now, so post! And I didn't know what the MOST APPROPRIATE topic would be…
Last edited by Bluestribute (2008-07-26 09:26:02)
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It taught me that you won't play my Super Orange Snowman game because you have to download it.
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Cardboard4443 wrote:
It taught me that you won't play my Super Orange Snowman game because you have to download it.
All I asked for is a synopsis of the objective cause my desktop gets cluddered with games. Though I usually try to keep them so I can play them.
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P.S. Is gravity really a mathematical equation?
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Cardboard4443 wrote:
P.S. Is gravity really a mathematical equation?
Yes. Gravity has an equation. A very long and complicated one with negative exponents and long algorithms
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Bluestribute wrote:
Cardboard4443 wrote:
It taught me that you won't play my Super Orange Snowman game because you have to download it.
All I asked for is a synopsis of the objective cause my desktop gets cluddered with games. Though I usually try to keep them so I can play them.
I'm just playing around. I know its boring to download stuff.
Basic Syno-something-- You're and orange snowman. You have to rescue to other snowman.
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lol. this again? anyway, it makes me like math(i am in the group of people who has had perfect SAT scores in reading and math and i'm in an honors class) i mean, i liked it before, but it had no use to me because i couldn't do any thing with it. now i can with scratch.
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taught me trigonometry, how 2 scroll and thats about it
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oh yeah, and i did get better with trig and other elements of geometry.
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Bluestribute wrote:
Cardboard4443 wrote:
P.S. Is gravity really a mathematical equation?
Yes. Gravity has an equation. A very long and complicated one with negative exponents and long algorithms
Cool. What is it? I would like to put it in a game to make it more realistic.
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Cardboard4443 wrote:
Bluestribute wrote:
Cardboard4443 wrote:
P.S. Is gravity really a mathematical equation?
Yes. Gravity has an equation. A very long and complicated one with negative exponents and long algorithms
Cool. What is it? I would like to put it in a game to make it more realistic.
"F = GMm/R²
where
* F is the force of attraction between two objects
* G is the universal gravitational constant; G = 6.67*10-11 N-m²/kg². The units of G can be stated as Newton meter-squared per kilogram-squared or Newton square meter per square kilogram.
* M and m are the masses of the two objects
* R is the distance between the objects, as measured from their centers
* GMm/R² is G times M times m divided by R-squared
"
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Bluestribute wrote:
Cardboard4443 wrote:
Bluestribute wrote:
Yes. Gravity has an equation. A very long and complicated one with negative exponents and long algorithmsCool. What is it? I would like to put it in a game to make it more realistic.
"F = GMm/R²
where
* F is the force of attraction between two objects
* G is the universal gravitational constant; G = 6.67*10-11 N-m²/kg². The units of G can be stated as Newton meter-squared per kilogram-squared or Newton square meter per square kilogram.
* M and m are the masses of the two objects
* R is the distance between the objects, as measured from their centers
* GMm/R² is G times M times m divided by R-squared
"
wow. how old are you? I'm seriously 11. That isn't 1st grade math your dealing with there.
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AlanProjects wrote:
Bluestribute wrote:
Cardboard4443 wrote:
Cool. What is it? I would like to put it in a game to make it more realistic."F = GMm/R²
where
* F is the force of attraction between two objects
* G is the universal gravitational constant; G = 6.67*10-11 N-m²/kg². The units of G can be stated as Newton meter-squared per kilogram-squared or Newton square meter per square kilogram.
* M and m are the masses of the two objects
* R is the distance between the objects, as measured from their centers
* GMm/R² is G times M times m divided by R-squared
"wow. how old are you? I'm seriously 11. That isn't 1st grade math your dealing with there.
I quoted it from a website. Though I was also looking at calculus and other advanced stuff like… um… ???… Scratch has made me look up some pretty advanced stuff though
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Bluestribute wrote:
AlanProjects wrote:
Bluestribute wrote:
"F = GMm/R²
where
* F is the force of attraction between two objects
* G is the universal gravitational constant; G = 6.67*10-11 N-m²/kg². The units of G can be stated as Newton meter-squared per kilogram-squared or Newton square meter per square kilogram.
* M and m are the masses of the two objects
* R is the distance between the objects, as measured from their centers
* GMm/R² is G times M times m divided by R-squared
"wow. how old are you? I'm seriously 11. That isn't 1st grade math your dealing with there.
I quoted it from a website. Though I was also looking at calculus and other advanced stuff like… um… ???… Scratch has made me look up some pretty advanced stuff though
me too! it's made me almost master trig!
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Bluestribute wrote:
Cardboard4443 wrote:
Bluestribute wrote:
Yes. Gravity has an equation. A very long and complicated one with negative exponents and long algorithmsCool. What is it? I would like to put it in a game to make it more realistic.
"F = GMm/R²
where
* F is the force of attraction between two objects
* G is the universal gravitational constant; G = 6.67*10-11 N-m²/kg². The units of G can be stated as Newton meter-squared per kilogram-squared or Newton square meter per square kilogram.
* M and m are the masses of the two objects
* R is the distance between the objects, as measured from their centers
* GMm/R² is G times M times m divided by R-squared
"
Wow. Is there any way to translate that into a scratch game so the characters could fall realistically?
P.S. Play my orange snowman game at http://scratch.mit.edu/projects/Cardboard4443/221005
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What has scratch taught me... Now thats a hard one since I already knew so much from prior programming experience. However I did learn what it takes to develop games and I learned how to work with the disadvantages of scratch.
I also got to show people how to do stuff which I already knew how to do or what just seemed simple to me eg scrolling.
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