(value) = enter a number or word here.
be sure to enter the Category (i.e. CategorySize) before writing the values!
Looks:
CategoryTalking
(value) = x position to start off on.
(value) = y position to start off on.
(value) = secs for saying word.
(value) = word to say.
CategoryThinking
(value) = x position to start off on.
(value) = y position to start off on.
(value) = secs for thinking word.
(value) = word to think.
CategorySize:
(value) = x position to start off on.
(value) = y position to start off on.
(value) = size effect for sprite. (100 = normal size)
CategoryCostume
(value) = x position to start off on.
(value) = y position to start off on.
(value) = costume to switch to.
Motion:
CategoryMovement
(value) = x position to start off on.
(value) = y position to start off on.
(value) = change x by value.
(value) = change y by value.
CategoryDirection
(value) = x position to start off on.
(value) = y position to start off on.
(value) = point in direction value
CategoryGliding
(value) = x position to start off on.
(value) = y position to start off on.
(value) = secs to glide for.
(value) = x position to glide to.
(value) = y position to glide to.
Sensing:
CategoryAsk:
(value) = x position to start off on.
(value) = y position to start off on.
(value) = ask value
(value) = if answer = value do following:
(value) = secs for saying word for.
(value) = word to say.
Pen:
CategoryPen
(value) = value can be either 'pendown, penup, stamp or clear' (remove ' and ,)
Info:
Secs always come before any text in this syntax. Also every code needs and x and y position to
start off on. Sensing blocks are being made and answer can be made into anything in version 2.
Users notes:
this took me 20 mins to write and 20 mins to program. Please add what you would like to see in
the next version or any questions/comments.
TornFusion,
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