This is about ideas for save game play later games. Like Time to get off game that you love, so you can save the code and the next day (reopen the game, not leave it on all night!) So post your awsome ideas okay!
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ya but how will the list load later when you play the game that has 20 variables
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Take it this way, you play the game, save turn your computer off then play again!
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Keep on this forum http://scratch.mit.edu/forums/viewtopic.php?id=46662
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Keep it going
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Just store everything in variables. That way, saving the program is the same as saving the game.
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jargantic99 wrote:
Take it this way, you play the game, save turn your computer off then play again!
Then the program could just grab the state from the list.
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you could have it ask "do you have a code?" and then if the code they enter is equal to a variable in the list it will go to that part. you would get the code after a level is compleated or something.
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Heres specific details! You have 210 money, lv 23, and you are 39 points for the next level. You save it in a ONE line code, and then what. It can't use the letter ( ) of ( ) thing because how would it know how long that part of the code!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
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jargantic99 wrote:
Heres specific details! You have 210 money, lv 23, and you are 39 points for the next level. You save it in a ONE line code, and then what. It can't use the letter ( ) of ( ) thing because how would it know how long that part of the code!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
I don't quite understand what you're trying to say... Are you asking how to interpret the code?
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Jwosty wrote:
Well you can't save something automaticly in Scratch, but you could in Panther. Hint: Files, files, files!!
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How can anyone help me with the code please!!!
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jargantic99 wrote:
Jwosty wrote:
Well you can't save something automaticly in Scratch, but you could in Panther. Hint: Files, files, files!!
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How can anyone help me with the code please!!!
I'm guessing you want to figure out how things work with this.
Create a simple list; it can be whatever you want, but it will act as your save file. Put all the data you want to save into there.
When the user wants to save, make them save the list (right-click on the grey border and select "export"). When they want to load a game, allow them to import the list.
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How about playing the game online
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Once they get Scratch to interact with web pages, then this would be possible. Also for Score Boards and all those other things.
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Example: Not sure how it works online.
forget lists: when you click save it saves the code to a variable by using the "join" operator, then says it, then next time you play, you click load, and enter the code.
Last edited by kwickgamer (2010-09-30 17:21:45)
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kwickgamer wrote:
Example: Not sure how it works online.
forget lists: when you click save it saves the code to a variable by using the "join" operator, then says it, then next time you play, you click load, and enter the code.
But there really isn't an easy way to export variables to a text fine, is there?
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kwickgamer wrote:
Example: Not sure how it works online.
forget lists: when you click save it saves the code to a variable by using the "join" operator, then says it, then next time you play, you click load, and enter the code.
Ya, but i want a one line code, like 20397897.
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coolstuff wrote:
kwickgamer wrote:
Example: Not sure how it works online.
forget lists: when you click save it saves the code to a variable by using the "join" operator, then says it, then next time you play, you click load, and enter the code.But there really isn't an easy way to export variables to a text fine, is there?
I'm not sure what you mean?
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I want to be able to do a one line code that could be sorted into a list of multiple things.
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kwickgamer wrote:
coolstuff wrote:
kwickgamer wrote:
Example: Not sure how it works online.
forget lists: when you click save it saves the code to a variable by using the "join" operator, then says it, then next time you play, you click load, and enter the code.But there really isn't an easy way to export variables to a text fine, is there?
I'm not sure what you mean?
*file...
You can right-click a list watcher to export the contents to a text file.
I don't believe there is such a method for variables, and as it is impossible to copy and paste the contents of a variable, I do believe that Lists are the way to go
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ya, but i want to export the contents easily in presentation mode!
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