is there a way to make projects run faster? i have a project where most of the scripts are a decent length theres probably around 30-40 and about 15 sprites, is there any way to make it run faster? if any one could help i give you my thanks...
also the games called tanks and turrets
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Lucario621 made a nice guide for making your projects run faster - here it is!
EDIT: Oh, that's for making it faster when you're programming, not running the projects... oh well, it's a nice thing to read. ^_^
Last edited by Jonathanpb (2010-09-28 19:42:54)
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well making less infinite loops helped a lot theres no sound though and theres about 5 times where theres broadcastsbut there is quite a few infinite loops, about 7-10
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oh hey i was woundering how to make it lag less when scripting large scripts thanks thumbs up for the guide
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I don't see this one often but graphic effects (color change,etc) especially in multiple on-screen sprites will add major lag quickly.
Here is another one, rotating really big sprites can also cause lag.
Often times, things may seem to generate little lag until you get many scripts and sprites running at once. A good sign is a project that is running pretty well but suddenly slows when "something" happens on the screen. Obviously, that "something" or part of that script block is causing the problem.
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Normally if it lags online or in the little box then you need to run in presentation mode as that removes nearly all lag. Just in case you didn't know.
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