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im working on a drawing project as university assignment
so far its all going well but i have this periodic event that basically is triggered nonstop.
it tries to recall wether the mouse is being pressed or not constantly. obviously really really inefficient right? i feel the trigger stresses the program and slows it down horribly making drawing circles require sooo much patience. is there a more efficient way? there has to be ... enlighten me plz
any input appreciated
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One forever-if loop shouldn't slow the project significantly... Do you have a lot of these infinite loops? The lag could also be caused by a lot of broadcasts or spites (say in excess of 50 sprites) or just inefficient scripts.
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Pens are circular, so you could draw a circle by increasing pen size.
Sadly, it has to have a fill...
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you could get rid of the fill in a circle simply by when you press a cirtain key, it sets the pen color to black, then the size to say: 50, then puts the pen down and then sets the size to 30, and colors the pen white, then puts the pen up.
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