Sometimes the grey is a tiny bit darker, or lighter, and this really messes up some things. Please somehow be consistent with the RGB values.
Sometimes the green is a tiny bit darker, and this is really annoying when making pixel art for other things with a transparent color setter.
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It's the same for Blender, but at least there, they have RGB sliders, Scratch doesn't have anything. You should use MS paint for pixel art. that's what it's good for
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Really? So in blender sometimes it's a bit darker/lighter?
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No, if you get the slider values right, they're the same
Scratch doesnt even have an indicator on the colour chart that lets you know where you are
Last edited by Blade-Edge (2010-09-23 10:29:16)
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I'm talking about color selection with the squares.
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It is? Maybe it's just your screen's brightness settings?
Why would you use Scratch for pixel art in the first place?
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Nope. Sometimes I have a filled area and am drawing a square, I can see that there are 2 different colors.
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juststickman wrote:
Nope. Sometimes I have a filled area and am drawing a square, I can see that there are 2 different colors.
Do you mean different from the selection box, or different from what you have already drawn in the same colour?
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juststickman wrote:
Nope. Sometimes I have a filled area and am drawing a square, I can see that there are 2 different colors.
Well, that doesn't matter as long as the colours are similar
The Scratch paint tool is such garbage that it can't differentiate between colours that are really close
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