Guardian 3D is by far my most advanced game. It now has 7 levels, and the ability to replay a level if you get killed.
I also added a new Zoom feature that lets you get close to the action, or zoom out to better see where the enemies are coming from. I hope these additional updates make it easier for people to play it.
http://scratch.mit.edu/projects/the_guardian/169865
Last edited by the_guardian (2008-08-02 08:50:48)
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I reviewed all the comments i recieved on Guardian 3D. Thank you all for the good advice. below are my modifications based on the comments (I paraphrased).
It's too hard: I made it so the ship can do a more rapid fire. but beware, this drains the power meter if you just hold down the fire button. I also made it so the bonuses and powwerups come out more frequently.
The enemies come right at me: Enemies no longer come onto the screen directly in front of you. THey attack from the sides and behind.
I can't get to the Boss: all the above changes should help this, plus i made fewer enemies on level 3.
It's too hard to outrun the enemies: I made the ship a little faster (not much faster, and the enemies can still catch you from behind). Try to loop around and sneak up behind them.
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great. i love it when people respond to comments.
scratch is great for being able to discuss and improve projects.
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