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#1 2010-09-13 04:24:39

helltank
Scratcher
Registered: 2010-05-21
Posts: 1000+

Helltank's Noob Guide Part 2:Animation

Welcome again to Helltank's Noob Guide! Now, after the incredible success of your game, Mario in Shroomland, featuring velocity gravity, you decide to make an animation. But how? This provides a step by step instruction to making an animation.

1)Think of what sort of animation you want to make. Since you're capitalizing on Mario, you make a short animation of Mario jumping onto a Goomba

2)Make the initial frame. That's Mario in mid-run.

3)Make Mario run a little further, and move his knees, using another frame.

4)Continue doing this....

5)Once Mario jumps on the Goomba and bounces off, make him continue running, so that the animation can run forever.

6)Then insert this script on the stage, or whatever sprite contains all the frame costumes:

When Green Flag Pressed
Forever
Next Costume
Wait 0.1 seconds
End forever

This will make your frames run at a supersonic speed, which simulates an old-style animation. Not much, but remember Mickey Mouse was created using this technique, and with manual drawings, too! Bye for now!

Remember to look out for Helltank's Noob Guide Part 3:Core mechanics of a good game


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#2 2010-09-15 07:24:41

maail
Scratcher
Registered: 2009-04-02
Posts: 1000+

Re: Helltank's Noob Guide Part 2:Animation

Wow, very nice tutorial, I like  smile


http://i.imgur.com/uH8sS.png

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