I'll be using an example variable: x.
X is used in the original project.
In the imported project, the same variable X is also used.
Though the imported sprites treat the imported X as it's own X.
Yet it doesn't exist.
Is there any way to solve this problem? (If you didn't understand, feel free to ask questions.)
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Could you give links to the projects so I can try it?
Is one of the variables a local one and the other one global?
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I've had this same problem many times.
I haven't been able to find a way to solve it. The only thing that works for me is taking all the old variable and replacing them with the new one.
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Yeah - it is quite an unfortunate bug, so you can't build, say, plugins to someone's project. I would like it fixed, but alas, you will need to delete all the instances of variable "x" and then put it back in.
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I suppose I'll have to try to find a work-around for this problem. Thanks for the help!
@demosthenes: I can't necessarily do that, due to this project being extra-super-duper-mega-top secret.
Last edited by Kingdaro (2010-09-12 11:43:41)
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